Manual

5-34 Programming
5.14 Advanced Programming Concepts
5.14.1 Delta Changes
A Delta Change is an incremental change to a floating-point (numerical) value in a program. To make a
Delta Change to a property value, select the value, then enter the change symbol twice, plus the
incremental value, and press
Enter.
Add: ++
Subtract: -- (two hyphens)
Multiply: **
Divide: //
For example, to add 2 to a value of 2.
1. Select the property value (highlight the value).
2. Type ++2.
3. Press
Enter.
5.14.2 Toggle Breakpoint
To force the program to stop at an instruction, right-click on the instruction and select Toggle Breakpoint
from the menu. When the bullet to the left of the instruction is red, the breakpoint is on. When the bullet
is green the breakpoint is off. To turn off the breakpoint, right-click on the instruction and select
Toggle
Breakpoint
again.
5.14.3 Pattern Array
Pattern Array repeatedly places a pattern on a rectangular grid. This instruction is useful for coating
boards that are panelized or palletized with many boards on a single panel or pallet. The boards must be
spaced evenly in the X-axis and the Y-axis. See Appendix B for instruction properties.
5.14.4 Stepping
The Step feature allows you to step through a program, one instruction at a time. Each click on the Step
button performs one instruction. Stepping always starts at the beginning of the Main Pattern. To start
stepping at the beginning of a pattern other than Main, select the first instruction in the pattern and toggle
the breakpoint on. Run the program and when the program stops at the instruction, use the Step button to
step through the instructions in the pattern.