User Manual

Fractal (default): 10.6.1, Percussion – Fractal.
Kettle: 10.6.2, Percussion – Kettle.
Shaker: 10.6.3, Percussion – Shaker.
For more information on engines, see 10.1.1, Engines: Many Different Drums per
Drumsynth. For general information on the Snare and the other Drumsynths, see 10.1,
Drumsynths – General Handling.
10.6.1 Percussion – Fractal
The Fractal engine is the default engine of the Percussion.
The Fractal percussion mode is based on the feedback oscillator bank from the Fractal tom
(see 10.5.2, Tom Fractal). It’s capable of a broad range of sounds, from bell-like to metal-
lic, cymbal-like, subby, melodic, weird and twisted, and is intended to be played across the
keyboard.
The parameters described below are presented as they appear in the Control area (Ar-
range view). The same parameters are available in the Plug-in panel within the Plug-in
Strip (Mix view). See 9.4, The Plug-in Strip for more information on this.
Main Page
Element
Description
MAIN Section
Engine Selects the engine used in the Percussion Plug-in. If you change
this setting, please refer to 10.6, The Percussions.
Tune Adjusts the pitch of the drum played by the middle C, measured in
MIDI note numbers and cents. Available values range from 60.00 to
108.00. The default value is 84.00. For more details see 10.1.5,
Pitch Range, Tuning, and MIDI Notes. Note that the pitch of this
instrument is heavily dependent on the settings on the Advanced
page (see below).
Using the Drumsynths
The Percussions
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