User Manual
3. Select the desired folder as described above.
4. Click the IMPORT button at the bottom right of the Browser.
You will be presented with the Attribute Editor.
5. In the Attribute Editor, tag the files you are about to import to the Library as described in
section ↑3.5, Editing the Files’ Tags and Properties.
6. When you are done, click OK at the bottom right of the Browser to import the files to the
Library.
→
All MASCHINE-compatible files found in the selected folder(s) are imported to your Li-
brary. They are added as user content (User icon selected in the Content selector of the
LIBRARY pane, see section ↑3.2.5, Choosing Between Factory and User Content). Fur-
thermore, the paths of the imported folders are added to the list of user libraries in the
User pane of the Library page in the Preferences panel — see section ↑2.6.4, Preferen-
ces – Default Page for more information on this.
If the folder(s) you are importing contain different types of files (e.g., Samples, Sounds,
and Groups), the various imported files will be available by selecting the corresponding
types in the File Type selector (see section ↑3.2.4, Selecting a File Type).
You can also apply/remove tags at any time after they are imported. However, it may be
best to tag files on import, since it will make it easier to find them later.
Other Attributes Set During Import
In addition to the Type (and possibly) Mode tags that you can manually assign to the files be-
ing imported (see above), other attributes are automatically set as follows:
▪ For all file types, any attributes already assigned to the files will be retained.
▪ For  Samples,  if  the  product/bank/sub-bank  attributes  are  empty,  they  will  be  set  to  the
folders in which the Samples are located:
◦ The product will be set to the name of the folder you have selected.
◦ If  Samples  reside  in  a  subfolder  of  this  folder,  the  subfolder  name  will  be  used  as
bank.
Browser
Loading and Importing Files from Your File System
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