User Manual
Table Of Contents
- 1 Introduction
 - 2 Basic Concepts
 - 3 Browser
 - 4 Creating Sounds
 - 5 Creating Groups
 - 6 Working with Patterns (Hardware)
 - 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
 - 7.2 Editing Patterns
- 7.2.1 Mouse actions in the Pattern Editor
 - 7.2.2 The Zoom Tool
 - 7.2.3 Compare/Split
 - 7.2.4 The Piano Roll/Keyboard
 - 7.2.5 Recording and editing automation
 - 7.2.6 Adding a Modulator
 - 7.2.7 Step Grid, Pattern Length Grid and Quantization
 - 7.2.8 Rendering Audio from Patterns using Drag & Drop
 - 7.2.9 Rendering MIDI from Patterns using Drag & Drop
 
 
 - 8 The MASCHINE Effects (FX)
 - 9 Using FX
 - 10 Creating a Song using Scenes
 - 11 Sampling & Sample Mapping
 - 12 The Master Section
 - 13 Exporting Audio
 - 14 Appendix A: MASCHINE Controller Quick Reference Chart
- 14.1 Basic Sequencer Controls
 - 14.2 Loading and Saving
 - 14.3 Scene Operations
 - 14.4 Pattern Operations
 - 14.5 Basic Editing
 - 14.6 Group Operations
 - 14.7 Sound Operations
 - 14.8 Effects
 - 14.9 Muting
 - 14.10 Soloing
 - 14.11 Automation
 - 14.12 Basic Sampling
 - 14.13 Secondary Pad Functions
 - 14.14 Navigation Shortcuts on the MASCHINE Controller
 - 14.15 Other Shortcuts on the MASCHINE Controller
 
 - 15 Appendix B: Keyboard Shortcuts
 - 16 Appendix C: Tips for playing live
 - 17 Index
 
MASCHINE 1.5 Reference Manual – 74
4.3.3  Page 6: Velocity Destination and Modwheel Destination
Page 6 of 6 from the Sampler Source Tab on the hardware
Page 6 of 6 from the Sampler Source Tab on the software
Velocity Destination
Start
This is a built-in modulation source that allows you to 
modulate the sample Start parameter on Page 2 based on 
the input velocity. Positive values shift the sample start 
position later in time as you play harder, negative values 
shift it closer to the beginning of the sample as you play 
harder. Tip: a typical example for this parameter is setting it 
so that the initial attack transient of a snare drum is heard 
only at high velocity values. This makes it sound “snappier” 
when you play hard, and “mushier” or muted when you play 
softly.
dECay
This allows you to modulate the Decay parameter of the 
Amplitude Envelope on Page 2 by using Velocity.
CUtoFF
This allows you to modulate the Cutoff parameter of the 
Filters with lter types LP, HP, BP (on Page 3).
volUmE
This allows you to modulate Volume, which is what Velocity 
normally is used for.










