User Manual
Table Of Contents
- 1 Introduction
- 2 Basic Concepts
- 3 Browser
- 4 Creating Sounds
- 5 Creating Groups
- 6 Working with Patterns (Hardware)
- 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
- 7.2 Editing Patterns
- 7.2.1 Mouse actions in the Pattern Editor
- 7.2.2 The Zoom Tool
- 7.2.3 Compare/Split
- 7.2.4 The Piano Roll/Keyboard
- 7.2.5 Recording and editing automation
- 7.2.6 Adding a Modulator
- 7.2.7 Step Grid, Pattern Length Grid and Quantization
- 7.2.8 Rendering Audio from Patterns using Drag & Drop
- 7.2.9 Rendering MIDI from Patterns using Drag & Drop
- 8 The MASCHINE Effects (FX)
- 9 Using FX
- 10 Creating a Song using Scenes
- 11 Sampling & Sample Mapping
- 12 The Master Section
- 13 Exporting Audio
- 14 Appendix A: MASCHINE Controller Quick Reference Chart
- 14.1 Basic Sequencer Controls
- 14.2 Loading and Saving
- 14.3 Scene Operations
- 14.4 Pattern Operations
- 14.5 Basic Editing
- 14.6 Group Operations
- 14.7 Sound Operations
- 14.8 Effects
- 14.9 Muting
- 14.10 Soloing
- 14.11 Automation
- 14.12 Basic Sampling
- 14.13 Secondary Pad Functions
- 14.14 Navigation Shortcuts on the MASCHINE Controller
- 14.15 Other Shortcuts on the MASCHINE Controller
- 15 Appendix B: Keyboard Shortcuts
- 16 Appendix C: Tips for playing live
- 17 Index
MASCHINE 1.5 Reference Manual – 236
16.2.5 Set up your own Multi FX Groups and automate them
You can setup Multi FX Groups containing all the Effects you want to use in a live set. You
can nd several Multi FX in the Library (check the Browser Bank for Multi FX) to give you an
idea of what works for you. To be able to quickly change and modulate the FX settings, you
can record automation for the Multi FX as Patterns. By using Patterns for the Multi FX Group
you could for example trigger a lter-sweep or a wild modulated Beat Delay.
16.3 Special Tricks
16.3.1 Changing Pattern Length for variation
Try a short quantization like a ¼ note in the Pattern Length Grid and change the Pattern Length
in Pattern Mode (see chapter 6.1.10, “Step Grid, Pattern Length Grid and Quantization”)
using Button 1 to create variations of a Pattern. If you select an even higher value like 1/64th
you can create stuttering breaks and rolls.
16.3.2 Using the Loop Mode to cycle through Samples
You can use the Loop Mode to cycle through Samples, creating glitches and stuttering breaks
or interesting soundscapes. Just enter the Edit Tab in Sampling Mode, enable Loop Mode
and play with the Knobs for the start and end point of the Loop.
16.3.3 Load long audio les and play with the start point
As you know you can adjust the start of a Sound in the Sampler Parameter Pages. If you
load a long audio le, you can create interesting variations by tweaking the start. Note: this
technique requires that you choose either AHD or ADSR as the Amplitude Envelope.