User Manual
Table Of Contents
- 1 Introduction
 - 2 Basic Concepts
 - 3 Browser
 - 4 Creating Sounds
 - 5 Creating Groups
 - 6 Working with Patterns (Hardware)
 - 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
 - 7.2 Editing Patterns
- 7.2.1 Mouse actions in the Pattern Editor
 - 7.2.2 The Zoom Tool
 - 7.2.3 Compare/Split
 - 7.2.4 The Piano Roll/Keyboard
 - 7.2.5 Recording and editing automation
 - 7.2.6 Adding a Modulator
 - 7.2.7 Step Grid, Pattern Length Grid and Quantization
 - 7.2.8 Rendering Audio from Patterns using Drag & Drop
 - 7.2.9 Rendering MIDI from Patterns using Drag & Drop
 
 
 - 8 The MASCHINE Effects (FX)
 - 9 Using FX
 - 10 Creating a Song using Scenes
 - 11 Sampling & Sample Mapping
 - 12 The Master Section
 - 13 Exporting Audio
 - 14 Appendix A: MASCHINE Controller Quick Reference Chart
- 14.1 Basic Sequencer Controls
 - 14.2 Loading and Saving
 - 14.3 Scene Operations
 - 14.4 Pattern Operations
 - 14.5 Basic Editing
 - 14.6 Group Operations
 - 14.7 Sound Operations
 - 14.8 Effects
 - 14.9 Muting
 - 14.10 Soloing
 - 14.11 Automation
 - 14.12 Basic Sampling
 - 14.13 Secondary Pad Functions
 - 14.14 Navigation Shortcuts on the MASCHINE Controller
 - 14.15 Other Shortcuts on the MASCHINE Controller
 
 - 15 Appendix B: Keyboard Shortcuts
 - 16 Appendix C: Tips for playing live
 - 17 Index
 
MASCHINE 1.5 Reference Manual – 214
Source
rEGIon
Here you can choose a region you want to export. Available 
options are all SCEnES (all Scenes of the Project will be 
exported) and loop ranGE (only the Scenes in the Scene 
Loop will be exported).
oUtpUt This is to determine what gets exported:
Master: The Master Signal containing all Groups and 
Sounds and their FX in one audio le.
Groups: All selected Groups will be exported to individual 
audio les. By clicking on the checkbox next to the Group 
names in the box below you can include and exclude 
Groups.
Sounds: All selected Sounds from the Group currently in 
focus will be exported to individual audio les. By clicking 
on the checkbox next to the Sound names in the box below 
you can include and exclude Sounds.
Destination
FoldEr
This allows you to choose a folder on your harddrive where 
you want to save the exported audio le.
Options
normalIzE
By checking this option, the resulting audio le will be 
brought to the highest possible volume level without dis-
torting it.
loop optImIzE
This option allows for optimizing the resulting audio le to 
use as a Loop. Amongst other little useful tricks it does 
stuff like rendering the tail of a Reverb in the beginning of 
an audio le, thus preventing the Loop from sounding „cut 
off“.
BIt dEpth
Here you have the choice between three different bit 
depths: 8 Bit (sounds kind of Lo and was used in many 
vintage samplers and drummachines), 16 Bit (this is the bit 
depth of CDs) and 24 Bit (the highest available bit depth in 
MASCHINE, best for Mastering).










