User Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Pinning a Mode on the Controller
 - Pinning a Mode on the Controller
 - Undo/Redo
 - List Overlay for Selectors
 - Zoom and Scroll Overlays
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Using Two or More Hardware Controllers
 - Touch Auto-Write Option
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 - Using Footswitches with the MASCHINE Controller
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Mode Tags
 - List and Tag Overlays in the Browser
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
- Pattern Basics
 - Recording Patterns in Real Time
 - Recording Patterns with the Step Sequencer
 - Editing Events
 - Recording and Editing Modulation
 - Creating MIDI Tracks from Scratch in MASCHINE
 - Managing Patterns
 - Importing/Exporting Audio and MIDI to/from Patterns
 
 - Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
 - Using MIDI Control and Host Automation
 - Creating Custom Sets of Parameters with the Macro Controls
 
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Arranger View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Assigning and Removing Patterns
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
2. Click the Sample Editor button on the left of the Pattern Editor to switch to the Sample
Editor.
The Sample Editor appears and displays the Sample content of the focused Sound.
3. In the Sample Editor, click the desired tab at the top to access the corresponding page:
▪ The Record page allows you to record new Samples: ↑16.2, Recording a Sample.
▪ The Edit page allows you to apply destructive edits to existing Samples: ↑16.3, Editing a
Sample.
▪ The  Slice  page  allows  you  to  create  Slices  from  your  existing  Samples:  ↑16.4,  Slicing  a
Sample.
▪ The  Zone  page  allows  you  to  assign  your  Samples  to  particular  note  and  velocity  ranges
(called Zones) in your Sound and to adjust various playback settings for each Zone individ-
ually: ↑16.5, Mapping Samples to Zones.
Entering Sampling Mode on the Controller
The  equivalent  to  the  Sample  Editor  on  your  controller  is  the  Sampling  mode.  To  enter  Sam-
pling mode, do the following:
1. With your controller in Control mode, press the pad of the desired Sound to put it under
focus. For  more  details  on  how  to  set  the  focus  to  a  Sound,  please  see  section  ↑2.3.6,
Focusing on a Group or a Sound.
Sampling and Sample Mapping
Opening the Sample Editor
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