User Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Pinning a Mode on the Controller
 - Pinning a Mode on the Controller
 - Undo/Redo
 - List Overlay for Selectors
 - Zoom and Scroll Overlays
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Using Two or More Hardware Controllers
 - Touch Auto-Write Option
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 - Using Footswitches with the MASCHINE Controller
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Mode Tags
 - List and Tag Overlays in the Browser
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
- Pattern Basics
 - Recording Patterns in Real Time
 - Recording Patterns with the Step Sequencer
 - Editing Events
 - Recording and Editing Modulation
 - Creating MIDI Tracks from Scratch in MASCHINE
 - Managing Patterns
 - Importing/Exporting Audio and MIDI to/from Patterns
 
 - Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
 - Using MIDI Control and Host Automation
 - Creating Custom Sets of Parameters with the Macro Controls
 
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Arranger View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Assigning and Removing Patterns
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
By default the length of a Section is automatically set to the longest Pattern used within the
referenced Scene (Auto Length), unless the length of the Section is manually set to a specific
bar range (Manual Length).
▪ Auto Length: By default, the length of a Section corresponds to the longest Pattern used in
the referenced Scene. Inserting a new Pattern that is longer than the Section automatically
extends the Section. Removing the longest Pattern from the Section automatically shrinks
the Section. Extending/shrinking the longest Pattern automatically extends/shrinks the Sec-
tion accordingly.
▪ Manual Length: A Section can be manually adjusted to a set length. This can be shorter or
longer than the Pattern contained within the referenced Scene. Inserting or removing Pat-
terns from the Scene will not alter the length of the Section, however the length of a Sec-
tion  can  be  altered  by  dragging  the  mouse  directly  in  the  timeline  or  by  using  your  MA-
SCHINE controller.
▪ If a Pattern is shorter than the Section it is placed in, it is automatically repeated until the
end of the Section (the last repetition might be shortened). These repetitions are automati-
cally generated and cannot be edited. They reference the same Pattern placed at the be-
ginning of the  Section. Repetitions of  a  Pattern are indicated  by darker blocks  in the Ar-
ranger, and a Truncated Pattern marker will appear on the right-hand side of the Section to
indicate that a section of the Pattern is hidden:
▪ If a Section has been manually shortened, only the visible part of the Pattern within the set
length will be audible.
▪ Scenes always start at the beginning of the Section.
Working with the Arranger
Using Arranger View
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