User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Setting Description
Scene Default Select the default color for your Scenes. In the menu, you can
select the desired color from the 16-color palette or White
(default setting). The color selected as default is highlighted in
the menu. If you select Auto each Scene will have a different
default color.
Group Default Select the default color for your Groups. In the menu, you can
choose the desired color from the 16-color palette. The color
selected as default is highlighted in the menu. If you select
Auto (default setting) each Group will have a different default
color.
Sound Default Select the default color for your Sounds. In the menu, you can
choose the desired color from the 16-color palette. The color
selected as default is highlighted in the menu. If you select
Auto each Sound will have a different default color. If you select
Use Group Color (default setting) Sounds will by default mirror
the color of the Group to which they belong.
Load with Colors Click the checkbox to save your Color settings with your
MASCHINE files (Projects, Groups, Sounds, etc.). If you
uncheck Load with Colors (checked by default), saved colors will
not be used next time you load the files. The default colors set
in this Colors page will be used instead.
Please note that the settings in this Colors page define default colors: These colors will
only be used when creating a new Project, resetting a Group/Sound, or when Load with
Colors is unchecked (see above). To change the color of particular objects (Sounds,
Groups, Patterns, and Scenes) in your Project, use the Color submenu in the object’s
context menu in the software. See ↑4.2.4, Changing the Sound’s Color, ↑4.3.4, Chang-
ing the Group’s Color, ↑10.7.7, Changing the Pattern’s Color, and ↑15.2.13, Changing
the Color of a Scene for more information, respectively.
As long as an object (Scene, Sound, Group or Pattern) has the default color, this color is
not attached to the object but instead to its “position” in the respective list: In particu-
lar, if you move the object to another position the default color will not follow the object
— the object will instead take the default color of its new position.
Basic Concepts
Preferences
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