User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
17.2 Basic Techniques
17.2.1 Use Mute and Solo
Mute and Solo are a good way to build up a live set especially on the MASCHINE controller as
you can mute and solo Groups and Sounds at the same time.
By pinning the Mute and Solo mode (press Button 1 simultaneously for this), you have both
hands free to mute or solo Sounds and Groups. Since soloing a Sound mutes all Sounds except
one, the MUTE button can then be used to “release” Sounds that have been muted. You can
use this technique to create a breakdown: Solo a given Sound such as a kick drum, then build
the track up again by bringing the muted Sounds back in one at a time with the MUTE button.
See ↑17.2.4, Use Note Repeat for more on this.
17.2.2 Use Scene Mode and Tweak the Loop Range
Scene mode is useful to trigger different parts of an arrangement by switching Scenes, while
changing the Loop Range adds another layer of improvisation. By using a short value for the
Perform Grid, you can quickly combine Scenes and create new variations. Please refer to sec-
tion --- MISSING LINK --- for more information.
17.2.3 Create Variations of Your Drum Patterns in the Step Sequencer
You can easily create interesting drum patterns by adding or removing steps in the step se-
quencer. Breaks and build-ups like snare rolls or a double-tempo hi-hat can be created on the
fly. See ↑10.3, Recording Patterns with the Step Sequencer for more information on the step
sequencer.
17.2.4 Use Note Repeat
Note Repeat is a very useful tool for playing live: use it to add some additional drums, drop in
some effect sounds, play a bassline or a melody. Note Repeat is also interesting to use with
tonal Sounds and you can access it from Keyboard mode to create synthesizer-like arpeggios.
See Note Repeat for more information.
Appendix: Tips for Playing Live
Basic Techniques
MASCHINE STUDIO - Manual - 907