User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
► While you are holding PATTERN, press Button 7 or 8 to select the desired Pattern bank,
then press the desired pad (or press the Page buttons) to select the Pattern you want to
use in that Scene.
→ If you have pressed a dim lit pad, a Pattern is inserted into the selected Scene. If you
have pressed an unlit pad, a new empty Pattern is automatically created in the selected
Scene. In both cases, any Pattern previously existing for that Group in the Scene will be
replaced.
Furthermore, the following happens:
▪ In the Arranger (Ideas view and Arranger view) the Pattern displays the name and color of
the Pattern.
▪ The corresponding Pattern will now be played by that Scene.
▪ Additionally this Pattern is loaded in the Pattern Editor, ready to be modified.
For further information regarding the Pattern mode, please refer to section ↑10.7, Man-
aging Patterns.
Removing a Pattern from a Scene on the Controller
Removing a Pattern is also done in Pattern mode:
► To remove the Pattern for the selected Group from the selected Scene, press PATTERN +
Button 2 (REMOVE).
→ The Pattern is removed from the Scene:
▪ The corresponding Pattern will not be played by that Scene anymore.
▪ The Pattern itself is left untouched.
▪ If the Pattern was the longest one in the Scene, the Scene is automatically reduced to the
next longest Pattern.
15.2.4 Selecting Scenes
You can select the desired Scene in the Ideas view.
Working with the Arranger
Using Ideas View
MASCHINE STUDIO - Manual - 776