User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Notes and Hints on Loading Effects in the Software
▪ Instead of clicking the “+” icon to load the effect in a new slot, you can also click the
down-pointing arrow on the right of an existing slot to open the Plug-in menu: The effect
selected in the menu will replace the Plug-in currently loaded in that slot.
▪ Instead of using the Plug-in menu, you can also use the Browser to load a particular preset
for an effect. In particular, this can come in handy to insert a new effect between two ex-
isting Plug-ins in the Plug-in List. Please refer to section ↑3.2, Searching and Loading
Files from the Library for more information. Alternatively you can use Quick Browse to re-
call the search query that was used to load a particular Plug-in preset — see section ↑3.8,
Using Quick Browse for more information on this.
▪ For all details on the parameters for each MASCHINE effect, please refer to chapter ↑14,
Effect Reference.
▪ For additional, specific information on VST/AU plug-ins, please read ↑6.2.6, Page 6: Veloc-
ity / Modwheel.
▪ If you created a nice effect setting, you can put it to further use by saving it as a Plug-in
preset. Please read ↑6.1.9, Saving and Recalling Plug-in Presets for more details.
Adding an Effect in Mix View
You can also load effects in Mix view. The procedure is quite similar to the one described
above for the Arrange view.
Reminder: To switch the Mixer display between all Groups of your Project and all Sound
slots in a particular Group, double-click the background of any Group header at the top
of the Mixer. See section ↑12.2.1, Displaying Groups vs. Displaying Sounds for more in-
formation.
First, display the Plug-in List in Mix view:
1. Click the Mix View button (showing three little faders) at the left of the Arranger to switch
from Arrange view to Mix view:
Using Effects
Applying Effects to a Sound, a Group or the Master
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