User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
► Press EVENTS + ERASE + the desired pad to delete from the Pattern all events for that
Sound (if pads are in Group mode) or all notes at that pitch for the focused Sound (if
pads are in Keyboard mode).
For more information on Pad modes, please refer to section ↑5.1.1, The Pad View in the
Software.
As soon as you hold EVENTS + ERASE, some pads light up to indicate where there is some-
thing to delete:
▪ If your pads are in Group mode, the lit pads show you the Sounds for which the Pattern
contains events.
▪ If your pads are in Keyboard mode, the lit pads show you the pitches (of the focused
Sound) for which the Pattern contains events.
In other terms you don’t need to press any unlit pad, since there are no events to delete there.
While holding EVENTS + ERASE you can press several pads to delete their events.
If you accidentally deleted events, press UNDO (in the EDIT section) to undo it!
Deleting the Selected Events
Once you have selected particular events (see ↑10.4.3, Selecting Events/Notes for more on
this), you can delete them from the Pattern:
► Press CLEAR (in the EDIT section) to erase the selected events. If nothing is selected, all
event/notes in the Pattern will be affected.
Deleting Events while Playing
If the sequencer is currently playing, you can selectively erase events at the play position:
► While the Pattern is playing, hold ERASE + the desired pad to progressively delete the
events for that Sound (if pads are in Group mode) or the notes at that pitch for the fo-
cused Sound (if pads are in Keyboard mode) as they are reached by the playhead.
→ As long as you hold the pad, the corresponding events are deleted as the playhead moves
on.
Working with Patterns
Editing Events
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