User Manual

Table Of Contents
If playback is off, the playhead jumps to the closest step before your mouse cursor, accord-
ing to the current Step Grid settings. If the Step Grid is disabled, the playhead jumps to
the exact position you have clicked.
For more information on the Step Grid, see section 10.1.7, Adjusting the Step Grid
and the Nudge Grid.
If playback is on, the playhead jumps to the closest position near your mouse cursor that
retains the current playhead position relative to the Pattern Grid division. This allows seam-
less jumps that don’t break the rhythm of your music. If the Pattern Grid is set to Off (i.e.
disabled) or Quick, the playhead position is retained relative to the current bar.
For more information on the Pattern Grid, see section 10.1.6, Adjusting the Arrange
Grid and the Pattern Length.
Example with playback on: Assuming that your Pattern is four bars long and the Pattern Grid
resolution is set to one bar, if you click around the 1.4 mark (4th beat of the 1st bar) in the
timeline when the playhead reaches the 3.3 mark (3rd beat of the 3rd bar), the playhead will
jump from the 3.3 to the 1.3 mark (3rd beat of the 1st bar) and continue from there.
Controlling the Playback Position in the Pattern on the Controller
You can also control the playback position from your controller via the jog wheel or the FUNC-
TION buttons underneath as described in section 15.4.1, Jumping to another Playback Posi-
tion in Your Project. As a reminder:
Turn the jog wheel or press the FUNCTION buttons underneath to jump to the previous/
next Pattern Grid division. Hold SHIFT while turning the jog wheel (or pressing the FUNC-
TION buttons) to jump to the previous/next step instead.
If playback is on, the jumps retain the playhead position relative to the grid resolution (Pattern
Grid without SHIFT, Step Grid with SHIFT).
Using your controller, you can jump outside the current Pattern. For more details, please
see section 15.4.1, Jumping to another Playback Position in Your Project.
Working with Patterns
Pattern Basics
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