User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
2. Select the Sound, Group or the Master where the Plug-in is located (see section ↑2.3.6,
Focusing on a Group or a Sound).
3. Press Button 5/6 to navigate to the desired Plug-in.
The name of the selected Plug-in appears in the field between the left and right arrows
under Button 5 and 6. If there are no Plug-ins in the channel this will read EMPTY.
→ You are now ready to load, insert, remove or replace a Plug-in as described in the follow-
ing paragraphs.
Loading a Plug-in in Place
To load a Plug-in into the selected Plug-in slot, do the following:
1. Press SHIFT + BROWSE to open the Plug-in Browser and browse the available Plug-ins.
2. On the left display, turn Knob 1 to select the TYPE from Instrument or Effect.
The right display shows the list of available instruments or effect Plug-ins.
3. If you have selected the first Plug-in slot of a Sound, turn Knob 2 to select the VENDOR
from INTERNAL, or the name of the vendor, e.g. Native Instruments.
If you have selected any other Plug-in slot the TYPE field is not available — only Effect
Plug-ins will be listed in the right display.
4. Turn the jog wheel or Knob 8 to browse the Plug-ins corresponding to your TYPE (and
possibly VENDOR) selection.
5. When you have found the Plug-in you want to use, press the jog wheel or Button 8 (LOAD)
to load it. You can also use Buttons 5 and 6 to step through the list and load each effect
directly.
If the selected Plug-in slot was not empty, the previous Plug-in will be replaced with the
new Plug-in!
Instead of using the Plug-in Browser, you can also use the common Browser to load a
particular preset for a Plug-in (see section ↑3.2, Searching and Loading Files from the
Library).
Working with Plug-ins
Plug-in Overview
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