User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
The last selected Scale is automatically assigned when a new Group is created.
5.5.3 Scale and Chord Parameters
This section describes the Scale and Chord engine and its parameters, and provides a list of all
scales and chords available on your controller.
General Notes on Scales and Chords
▪ The Scale and Chord parameters are the same for all Sound slots in a particular Group, you
can have different Scale and Chord parameters for each Group. The Scale and Chord pa-
rameters of each Group are saved with the Project. However, when you save a Group the
Scale and Chord parameters are not saved with the Group.
▪ The Scale and Chord engine processes live input from the pads of your controller only. In-
put from third-party MIDI controllers and data recorded in the Pattern Editor are not proc-
essed by the Scale and Chord engine.
KOMPLETE KONTROL S-SERIES owners: Input from your KOMPLETE KONTROL S-
SERIES keyboard can also be processed by the Scale and Chord engine. This is descri-
bed in section Using the Perform Features.
▪ The output of the Scale and Chord engine is recorded into the Pattern Editor.
▪ The Scale and Chord parameters cannot be modulated nor automated in MASCHINE.
▪ Of course, if a Sound slot contains a KOMPLETE instrument providing control notes (e.g.,
key switches) on particular keys, these notes will not be triggered by the Scale and Chord
engine.
Available Scales
The Scale engine is controlled via two parameters:
▪ Root Note (C3 by default): Defines both the root note of the scale and the particular key
triggered by pad 1. As a direct consequence, pad 1 always triggers the root note of the se-
lected scale.
Playing on the Controller
Performance Features
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