User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Pinning a Mode on the Controller
- Pinning a Mode on the Controller
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using Footswitches with the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Mode Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Audio Routing in MASCHINE
- Using MIDI Control and Host Automation
- Creating Custom Sets of Parameters with the Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Arranger View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Assigning and Removing Patterns
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
For this you will have to import the files into the Library first. Importing files does not mean
they will be moved from the directory they currently reside in, they will only be referenced by
the Browser. That’s why whenever you move files, make sure to update the paths to their re-
spective directories in the Library page of the Preferences panel, as described in section
↑2.6.4, Preferences – Default Page.
This section describes how to import files into the MASCHINE Library. When working on
a Project, you can also save individual objects (Project, Groups, Sounds, Plug-in presets,
or Samples) of the Project to the Library for later use. This will be described in each ob-
ject-specific section, later in this manual.
MASCHINE supports WAVE (.wav) and AIFF (.aiff) sample formats at a sample rate of
44.1 kHz or greater and a bit depth of 16 bits, 24 bits or 32 bits float.
The FILES pane allows you to import whole folders. All MASCHINE-compatible files found in
the selected folder(s) will be imported.
To import a folder, do the following:
1. Click the FILES tab at the top of the Browser to open the FILES pane.
2. In the FILES pane, navigate to the folder containing the folder you want to import. To do
this, use the various tools described in the previous sections.
3. Select the desired folder as described above.
4. Click the IMPORT button at the bottom right of the Browser.
You will be presented with the Attribute Editor.
5. In the Attribute Editor, tag the files you are about to import to the Library as described in
section ↑3.5, Editing the Files’ Tags and Properties.
6. When you are done, click OK at the bottom right of the Browser to import the files to the
Library.
→ All MASCHINE-compatible files found in the selected folder(s) are imported to your Li-
brary. They are added as user content (User icon selected in the Content selector of the
LIBRARY pane, see section ↑3.2.5, Choosing Between Factory and User Content). Fur-
Browser
Loading and Importing Files from Your File System
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