User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to the World of TRAKTOR KONTROL S2!
- 2 TRAKTOR KONTROL S2 Quick Overview
- 3 Preparing Your Music Library
- 4 Tutorials
- 4.1 Playing Your First Track
- 4.2 Mixing In a Second Track
- 4.2.1 Loading and Playing the Second Track
- 4.2.2 Using Headphones to Prepare the Mix
- 4.2.3 Synchronizing the Second Track
- 4.2.4 Setting a Cue Point as Starting Point
- 4.2.5 Interlude: In Case the Left Track Has Reached Its End
- 4.2.6 Mixing In the Track by Using the Channel EQ and Filter
- 4.2.7 Doing Everything by Hand
- 4.3 Adjusting Levels
- 4.4 Looping and Cueing
- 4.5 Using Samples in Your Mix
- 4.6 Adding FX
- 4.7 Synchronization
- 5 Using the S2 with TRAKTOR DJ
- 6 Hardware Overview
- 7 Hardware Control Reference
- 8 Customizing TRAKTOR KONTROL S2
- 9 The S2 Audio Interface and Control Panel
- 10 Troubleshooting and Help
- 11 Appendix A – Common Setups
- 12 Appendix B – Technical Information
- 13 Appendix C – Quick References
- Index
7.4 Using the LOOP Section
The Loop section.
The Loop section holds all necessary controls for setting and modifying Loops in your tracks.
The Loop section consists of two buttons in the middle and two push encoders on the sides.
From left to right, you find the following controls: Loop MOVE encoder, LOOP IN button, LOOP
OUT button, and Loop SIZE encoder.
7.4.1 LOOP IN and LOOP OUT Buttons
The LOOP IN and LOOP OUT buttons.
The LOOP IN and LOOP OUT buttons allow you to manually define a Floating Loop in the play-
ing track.
Pressing the LOOP IN button sets a Floating Cue Point at the current playback position. This
Floating Cue Point will serve as Loop In Point as soon as you press the LOOP OUT button.
Hint: The LOOP IN button is the perfect tool for setting a Floating Cue Point without stop-
ping the playback, whether you set a Loop Out Point later or not!
Pressing the LOOP OUT button sets a Loop Out Point at the current playback position and acti-
vates a Floating Loop between the previously set Floating Cue Point and this Loop Out Point.
You can reuse the same Loop In Point for several Loops: simply set a new Loop Out Point,
and the previous Loop In Point will be used for the new Floating Loop!
Hardware Control Reference
Using the LOOP Section
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