User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Introduction
- 2 Basic Concepts
- 3 Browser
- 4 Sound Slots
- 5 Creating Groups
- 6 Working with Patterns (Hardware)
- 6.1 Creating Patterns
- 6.1.1 Pattern Mode
- 6.1.2 Pad Mode
- 6.1.3 Pad Link
- 6.1.4 Releasing a Pad from a Pad Link Group
- 6.1.5 Recording the Pads
- 6.1.6 The Metronome
- 6.1.7 Using the Step Sequencer
- 6.1.8 Using Note Repeat
- 6.1.9 Using the Piano Roll/Keyboard
- 6.1.10 Recording Automation
- 6.1.11 Recording Automation in the Step Sequencer
- 6.1.12 Step Grid, Pattern Length Grid and Quantization
- 6.2 Editing Patterns
- 6.1 Creating Patterns
- 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
- 7.2 Editing Patterns
- 7.2.1 Mouse Actions in the Pattern Editor
- 7.2.2 The Zoom Tool
- 7.2.3 Compare/Split
- 7.2.4 The Piano Roll / Keyboard
- 7.2.5 Recording and Editing Automation
- 7.2.6 Adding a Modulator
- 7.2.7 Step Grid, Pattern Length Grid and Quantization
- 7.2.8 Pad Link
- 7.2.9 Releasing a Pad from a Pad Link Group
- 7.2.10 Setting up a Pad as Master or Slave in a Pad Link Group
- 7.2.11 Rendering Audio from Patterns using Drag and Drop
- 7.2.12 Rendering MIDI from Patterns using Drag and Drop
- 8 The Effects Overview
- 9 Using FX
- 9.1 Applying Effects to a Sound
- 9.2 Applying Effects to a Group
- 9.3 Applying Effects to the Master
- 9.4 Bypassing Effects
- 9.5 Automating Effects and Sampler Parameters
- 9.6 Applying FX to an External Instrument
- 9.7 Recording FX Automation
- 9.8 Saving FX Presets
- 9.9 Creating a Send Effect
- 9.10 Creating a Multi Effect
- 10 Creating a Song using Scenes
- 11 Sampling and Sample Mapping
- 12 The Master Section
- 13 Exporting Audio
- 14 Appendix: Tips for playing Live
- Index
Page 2
Setting a Loop within a Sample on the hardware.
Display Element Description
LOOP MODE Here you can choose to either disable or enable Loop mode by dialing
Knob 1. If enabled, you can see the Loop highlighted on the right display
(as pictured above). The Loop will be repeated as long as the note is trig-
gered, which can be useful to loop either a whole Sample or part of it to
simulate a longer tone.
START Define the start point of the Loop with Knob 2.
END Defines the end point of the Loop with Knob 3.
CROSSFADE CROSSFADE (Knob 4) allows you to blend a little of the material near the
loop start and end points in order to get a smoother, less abrupt loop. This
is particularly helpful if the loop is inducing any clicks.
Page 3
Setting the amplitude envelope of a Sample on the hardware.
This particular amplitude envelope is mainly meant to allow you to get rid of clicks after slic-
ing; you can either apply it to the whole Sample or to individual selected Slices.
Display Element Description
ATTACK The ATTACK parameter determines how quickly the Sample / Slice reaches
full volume after being triggered.
DECAY DECAY is used to adjust how fast the Sample / Slice dies down.
Sampling and Sample Mapping
Controlling Sampling from the Hardware
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