User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Introduction
- 2 Basic Concepts
- 3 Browser
- 4 Sound Slots
- 5 Creating Groups
- 6 Working with Patterns (Hardware)
- 6.1 Creating Patterns
- 6.1.1 Pattern Mode
- 6.1.2 Pad Mode
- 6.1.3 Pad Link
- 6.1.4 Releasing a Pad from a Pad Link Group
- 6.1.5 Recording the Pads
- 6.1.6 The Metronome
- 6.1.7 Using the Step Sequencer
- 6.1.8 Using Note Repeat
- 6.1.9 Using the Piano Roll/Keyboard
- 6.1.10 Recording Automation
- 6.1.11 Recording Automation in the Step Sequencer
- 6.1.12 Step Grid, Pattern Length Grid and Quantization
- 6.2 Editing Patterns
- 6.1 Creating Patterns
- 7 Working with Patterns (Software)
- 7.1 The Pattern Editor
- 7.2 Editing Patterns
- 7.2.1 Mouse Actions in the Pattern Editor
- 7.2.2 The Zoom Tool
- 7.2.3 Compare/Split
- 7.2.4 The Piano Roll / Keyboard
- 7.2.5 Recording and Editing Automation
- 7.2.6 Adding a Modulator
- 7.2.7 Step Grid, Pattern Length Grid and Quantization
- 7.2.8 Pad Link
- 7.2.9 Releasing a Pad from a Pad Link Group
- 7.2.10 Setting up a Pad as Master or Slave in a Pad Link Group
- 7.2.11 Rendering Audio from Patterns using Drag and Drop
- 7.2.12 Rendering MIDI from Patterns using Drag and Drop
- 8 The Effects Overview
- 9 Using FX
- 9.1 Applying Effects to a Sound
- 9.2 Applying Effects to a Group
- 9.3 Applying Effects to the Master
- 9.4 Bypassing Effects
- 9.5 Automating Effects and Sampler Parameters
- 9.6 Applying FX to an External Instrument
- 9.7 Recording FX Automation
- 9.8 Saving FX Presets
- 9.9 Creating a Send Effect
- 9.10 Creating a Multi Effect
- 10 Creating a Song using Scenes
- 11 Sampling and Sample Mapping
- 12 The Master Section
- 13 Exporting Audio
- 14 Appendix: Tips for playing Live
- Index
11 Sampling and Sample Mapping
MASCHINE allows you to record internal or external audio signals using your audio interface
without having to stop the sequencer. This is a useful feature if you want to record your own
Samples, or rearrange Loops that you have created yourself using MASCHINE. The slicing fea-
ture (hardware: ↑11.1.2, Editing a Sample (Hardware), software:↑11.1.5, Editing a Sample)
allows you to slice Loops in order to make them playable at any tempo without changing their
pitch or timing. It is also useful to extract single Samples from Loops (e.g., a snare sound from
a drum loop) quickly or to rearrange Loops by editing or muting their Slices, changing the or-
der of the Slices, applying a different quantization or adding Swing. Last but not least you can
map your Samples (hardware: ↑11.1.3, Slicing a Sample (Hardware), software: ↑11.1.7, Map-
ping a Sample), thereby creating multi-sample Sounds with individual velocity and note rang-
es, volume and panning. This is useful to emulate the behavior of classic instruments and syn-
thesizers, but also allows for a large amount of Samples in only one Sound. The files you re-
cord will be stored either in the Project folder or in the MASCHINE Library folder, depending
on your settings in the Preferences (see chapter ↑2.4, Preferences). Make sure to also check
out the tutorial videos regarding Sampling on the Native Instruments website (http://www.na-
tive-instruments.com).
Before recording an external source please consult the documentation that came with your
Soundcard for information on connecting audio devices and instruments.
11.1 Controlling Sampling from the Hardware
11.1.1 Recording a Sample (Hardware)
Choose an empty Sound slot to record into by selecting it with its pad.
Now hit SAMPLING to enter Sampling mode:
Sampling and Sample Mapping
Controlling Sampling from the Hardware
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