User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Mouse/Keyboard Action Command
Double-click a Zone Extends the key and velocity ranges of the Zone so
that it fits the key and velocity limits of the neighbor
Zones. This can be very useful to quickly fill up any
key or velocity gap between Zones.
Right-click ([Cmd]-click on macOS) a
Zone
Opens the Sample Map menu (see below).
Press [Del] or [Backspace] Removes the selected Zone(s) from the Sample Map.
You can also adjust the key and velocity ranges in the Zone settings at the bottom of the Zone page.
See ↑17.5.6, Adjusting the Zone Settings for a detailed description.
For more information on the Edit and Slice pages, please refer to section ↑17.3, Editing a Sample
and ↑17.4, Slicing a Sample, respectively.
Sample Map Menu
The Sample Map menu contains additional editing facilities.
► Right-click ([Ctrl]-click on macOS) a Zone to open the Sample Map menu.
The commands in the Sample Map menu will affect all selected Zones. The menu provides fol-
lowing commands:
Command
Description
Delete Removes the selected Zone(s) from the Sample Map.
Map as Drum Kit Reduces the selected Zones to one note over the full velocity range
and puts the Zones next to each other upwards from the middle C
(C3). The actual note assigned to each Zone depends on the Zone
position in the Zone List: The topmost Zone will be mapped to
middle C (C3), the Zone underneath to C#3, etc.
Sampling and Sample Mapping
Mapping Samples to Zones
MASCHINE MIKRO - Manual - 764