User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
(3) SELECT button: Enters Select mode. This mode allows you to select a Sound without trigger-
ing it, or select specific events of a particular Sound, which is useful for limiting quantization,
nudging notes and other operations specific to the selected events. Press ERASE + SELECT +
pad to quickly erase all events triggered by that pad in your Pattern or notes at that pitch when
in Keyboard mode.
(4) DUPLICATE button: Enters Duplicate mode. Use the Duplicate mode to swiftly create anoth-
er instance of any Sound, Pattern, Group or Scene. This can be useful for creating variations or
trying out something new while preserving the current state of your work.
Press SHIFT +DUPLICATE to quickly double the current Pattern.
(5) VARIATION button: Enters Variation mode. This lets you introduce “happy accidents” in your
Patterns. The Variation mode provides you with two features: Humanize adds natural rhythmic
fluctuations to programmed sequences, while Random provides randomly generated variations
of your beats and melodies. Press SHIFT + VARIATION to enter Navigate mode. When working
on large Projects, it is sometimes necessary to look at the computer screen. With Navigate
mode there is no need to use the mouse and search for scroll bars or magnifying glasses. Just
use the pads and the displays to zoom in and out or scroll through Patterns and Scenes. See
Controlling the Software Views from Your Controller for more information.
(6) EVENTS button: Enters Events mode. This mode allows you to select particular events in
your Pattern and modify their position, pitch (key), velocity and length. You can also press
EVENTS + pad to quickly select all events triggered by that pad in your Pattern.
(7) PATTERN button: Enters Pattern mode. Pattern mode allows you to manage all Patterns in
the selected Group: create new empty Patterns or duplicates of existing ones, switch between
different Patterns, etc. Dimmed pads represent existing Patterns, the fully lit pad represents
the selected Pattern.
(8) SCENE button: Enters Scene mode (in Ideas view) or Section mode (in Song view). Use
Scene mode to access your Scenes and Section mode to arrange your song:
▪ Use Scene mode to create, select and manage Scenes to prepare them for assignment to
Sections in the Arranger. During playback, you can switch Scenes for quick on-the-fly ar-
rangement by pressing the pads; half-lit pads show existing Scenes, while fully lit pads
show the selected Scene. When you are satisfied with a Scene you can append it to the
Arranger.
Quick Reference
MASCHINE Hardware Overview
MASCHINE MIKRO - Manual - 48