User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Loading a Recent Project from the Controller
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
(2) Edit section: This section holds the Encoder, a multifunctional element used in various con-
texts with the Arrow buttons. The three Quick Edit buttons nearby allow you to adjust the vol-
ume, tempo, and swing of your Sounds, Groups, and Project. In Step mode, they let you quick-
ly change the velocity, position, and tune of the selected events. For more information on this
section, see ↑2.2.1.2, Edit Section.
(3) Performance section: The Smart Strip and the four function buttons above it make up a
highly versatile and intuitive tool for enriching your performance. The NOTE REPEAT button
provides access to the Note Repeat and Arp feature, while the LOCK button allows you to store
and recall snapshots during your set. The Group button enables you to quickly access each
Group when used in combination with the top eight pads 9–16. For more information on this
section, see ↑2.2.1.3, Performance Section.
(4) Transport section: Start, stop and restart playback, activate record and tap the tempo, sim-
ply by pressing the dedicated buttons. Use SHIFT to access the secondary functions of your
controller. For more information on this section, see ↑2.2.1.4, Transport Section.
(5) Pad section: Access the various controller modes using the column of mode buttons on the
left-hand side of this section. Use the 16 pads to play your Sounds. Above the pads, the Pad
Input Mode buttons let you choose how the pads will behave: e.g., they can trigger all Sounds
in your Group, different notes of a single Sound, specific chords of a single Sound, or create
and edit events in the step sequencer. Besides playing the Sounds, the pads provide access to
many editing and selection commands depending on the selected controller mode. For more
information on this section, see ↑2.2.1.5, Pad Section.
2.2.1.1 Browser Section
Use the Browser section to access the Browser Results List, and open recent Projects.
1
2
3
6
5
4
The Browser section on your controller.
Quick Reference
MASCHINE Hardware Overview
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