User Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Quick Reference
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Adjusting Volume, Swing, and Tempo
 - Undo/Redo
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Navigating the Software Using the Controller
 - Using Two or More Hardware Controllers
 - Loading a Recent Project from the Controller
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the LIBRARY Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Mode Tags
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
 - Audio Routing, Remote Control, and Macro Controls
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Song View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Clearing a Pattern in Song View
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Working with Patterns in Song view
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
MASCHINE in Plug-in Mode
If MASCHINE  is  running  as  a plug-in  in  a host  environment,  the MASCHINE  plug-in  can re-
ceive  audio  from  the  host  only.  Please  refer  to  your  host  documentation  to  find  out  how  to
route audio channels to the virtual audio inputs of the MASCHINE plug-in.
In this example, we will assume that you routed some audio channels of your host to the first
virtual input pair of MASCHINE.
14.2.2 Step 2: Set up a Sound to Receive the External Input
We describe  here  the  procedure  in  Arrange view. You can  also  do  this  in  Mix view — see  section
↑12.1.1, Sending External Audio to Sounds.
▪ Now the external audio is routed to your Sound! You can adjust the level of the incoming
signal via the Gain knob.
You  will  find  a  detailed  reference  of  the  Audio  page  of  the  Sounds’  Input  properties  in  section
↑12.1.1, Sending External Audio to Sounds.
14.2.3 Step 3: Load an Effect to Process an Input
Here we  describe  the  procedure  in  Arrange view. You can  also  do  this  in  Mix view — see  section
↑14.1.1, Adding an Effect.
You can now insert an Effect Plug-in into this Sound so that it processes the incoming audio.
1. At  the  far  left  of  the  Control  area,  click  the  Plug-in  icon  to  display  the  Plug-ins  of  the
Sound:
The  icon  lights  up.  The  Plug-in  List  appears  nearby.  Since  we  have  chosen  an  empty
Using Effects
Applying Effects to External Audio
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