User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Page / Parameter Description
pattern. When Mono is selected and the slices are applied to a
Group, the sampler polyphony is automatically set to 1 so only one
voice will play at a time. The Choke Group is also automatically set to
1 so each new pad that is hit will always take priority over the
previous one by cancelling it out. This behavior can be found on
vintage drum machines (typically used to “choke” the open hi-hat
with the closed one), but also in monophonic synthesizers that are
only capable of playing one note at a time.
PATTERN This will create a new pattern or replace the existing once the slices
have been applied.
BPM Available when Create or Replace is selected in the PATTERN
parameter. Selects how the tempo is defined: If you select Auto,
MASCHINE will calculate the tempo automatically. If you select
Manual, you can enter the tempo in BPM manually.
ADJUST Available when Create or Replace is selected in the PATTERN
parameter. If BPM is set to Auto, you can choose between the tempo
that MASCHINE detected, or half or double of that tempo. If BPM is
set to Manual, you can adjust the tempo manually.
Button 5, 6, 7 and 8
SPLIT (Button 5) Splits the sample in half, or adds a Slice during sample playback.
REMOVE (Button 6) Removes the start border of the selected Slice, thereby joining this
Slice with the previous Slice.
DELETE ALL
(Button 7)
Removes all Slices.
APPLY… (Button 8) Applies the Slices.
Sampling and Sample Mapping
Slicing a Sample
MASCHINE - Manual - 905