User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
17.2.4 Arming, Starting, and Stopping the Recording on Your Controller
► Press Button 5 (START) to arm the recording.
If you want to start and stop the recording manually, you can set the MODE to DETECT, dial the
THRESHOLD down to OFF and start the recording by pressing START (Button 5). To stop recording,
press STOP (Button 5).
In any case the recorded audio will be stored in the Sound that was under focus when you
started the recording.
See also
2 Selecting the Source and the Recording Mode [➙ 865]
2 Location and Name of Your Recorded Samples [➙ 876]
2 Checking Your Recordings [➙ 872]
2 Mapping Samples to Zones [➙ 912]
17.2.5 Using the Footswitch for Recording Audio
Your controller has an input for a footswitch that you can use this to control the capturing of
loops while keeping your hands free to play your instruments.
In order to use the footswitch for audio loop recording, you must first go to the SAMPLING
page on your controller to pin the recording mode. You can then set the recording parameters
as described in the section: ↑17.2.2, Selecting the Source and the Recording Mode.
When all the recording parameters are set, simply depress the footswitch. Once the sync point
is reached, the recording will start. It will then stop after the pre-determined length or, espe-
cially in the cases where you have selected Free for the LENGTH, press the footswitch again to
stop recording on the next bar. When the recording is done, the recording will be loaded ac-
cording to the setting of the Target parameter.
It may occur that you trigger a new recording by mistake. The footswitch can help in these cas-
es:
Sampling and Sample Mapping
Recording Audio
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