User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
10. When you have found the Plug-in you want to use, press the 4-D encoder or Button 8
(LOAD) to load it. You can also use Buttons 5 and 6 to step through the list and load each
effect directly.
11. Leave the Plug-in Browser and switch back to Control mode by pressing the 4-D encoder
or PLUG-IN.
→ The effect is loaded in the selected Plug-in slot and it is automatically displayed on your
controller. Now you can edit the effect parameters using Knobs 1–8 and the Page buttons
— see section ↑4.2, Searching and Loading Files from the Library for more information.
Notes and Hints on Loading Effects from Your Controller
▪ If you have selected a Plug-in slot already containing a Plug-in, this Plug-in will be re-
placed with the new Effect Plug-in. If you have instead selected the EMPTY entry, the new
Effect Plug-in will be appended to the list of loaded Plug-ins.
▪ Instead of using the Plug-in Browser, you can also press BROWSE and use the global
Browser to load a particular preset for an Effect Plug-in. Please refer to section ↑4.2,
Searching and Loading Files from the Library for more information.
▪ Instead of loading the effect into the selected Plug-in slot (possibly replacing the Plug-in
currently loaded), you can also insert the effect directly after the selected slot (a new Plug-
in slot will be automatically created): After you have selected the desired Plug-in slot in
Control mode, press SHIFT + Button 3 (INSERT) and choose an effect preset in the Brows-
er that automatically opened. Upon loading, your controller automatically leaves the Brows-
er and switches back to Control mode. Please refer to section ↑4.2, Searching and Loading
Files from the Library for more information on how to use the Browser to load an Effect
preset.
▪ For all details on the parameters for each MASCHINE effect, please refer to chapter ↑15,
Effect Reference.
▪ For additional, specific information on VST/AU plug-ins, see, ↑7.3, Using Native Instru-
ments and External Plug-ins.
▪ If you created a nice effect setting, you can put it to further use by saving it as a Plug-in
preset in the software. For more details read ↑7.1.9, Saving and Recalling Plug-in Presets.
Using Effects
Applying Effects to a Sound, a Group or the Master
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