User's Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Quick Reference
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Using the 4-Directional Push Encoder
 - Pinning a Mode on the Controller
 - Adjusting Volume, Swing, and Tempo
 - Undo/Redo
 - List Overlay for Selectors
 - Zoom and Scroll Overlays
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Navigating the Software Using the Controller
 - Using Two or More Hardware Controllers
 - Touch Auto-Write Option
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Host Integration
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 - Using a Pedal with the MASCHINE Controller
 - File Management on the MASCHINE Controller
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the Library Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Character Tags
 - List and Tag Overlays in the Browser
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
- Pattern Basics
 - Recording Patterns in Real Time
 - Recording Patterns with the Step Sequencer
 - Editing Events
 - Recording and Editing Modulation
 - Creating MIDI Tracks from Scratch in MASCHINE
 - Managing Patterns
 - Importing/Exporting Audio and MIDI to/from Patterns
 
 - Audio Routing, Remote Control, and Macro Controls
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Song View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Clearing a Pattern in Song View
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Working with Patterns in Song view
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
Notes and Hints on Loading Effects in the Software
▪ Instead  of  clicking  the  “+”  icon  to  load  the  effect  in  a  new  slot,  you  can  also  click  the
down-pointing arrow on the right of an existing slot to open the Plug-in menu: The effect
selected in the menu will replace the Plug-in currently loaded in that slot.
▪ Instead of using the Plug-in menu, you can also use the Browser to load a particular preset
for an effect. In particular, this can come in handy to insert a new effect between two ex-
isting  Plug-ins  in  the  Plug-in  List.  Please  refer  to  section  ↑4.2,  Searching  and  Loading
Files from the Library for more information. Alternatively you can use Quick Browse to re-
call the search query that was used to load a particular Plug-in preset — see section ↑4.8,
Using Quick Browse for more information on this.
▪ For all details on the parameters for each MASCHINE effect, please refer to chapter ↑15,
Effect Reference.
▪ For  additional,  specific  information  on  VST/AU  plug-ins,  see  ↑7.3,  Using  Native  Instru-
ments and External Plug-ins.
▪ If you created a nice effect setting, you can put it to further use by saving it as a Plug-in
preset. For more details, see ↑7.1.9, Saving and Recalling Plug-in Presets.
Adding an Effect in Mix View
You  can  also  load  effects  in  Mix  view.  The  procedure  is  quite  similar  to  the  one  described
above for the Arrange view.
Reminder: To switch the Mixer display between all Groups of your Project and all Sound slots in a
particular Group, double-click the background of any Group header at the top of the Mixer. See sec-
tion ↑13.2.1, Displaying Groups vs. Displaying Sounds for more information.
First, display the Plug-in List in Mix view:
1. Click the Mix View button (showing three little faders) at the left of the Arranger to switch
from Arrange view to Mix view:
Using Effects
Applying Effects to a Sound, a Group or the Master
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