User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Please refer to section ↑3.3.9, Navigating Channel Properties, Plug-ins, and Parameter Pages in the
Control Area to know how to access the Audio page of the Output properties in the software and
from your controller.
Controls Description
AUDIO Section
Dest. Selects where you want to send the main audio output of your
channel.
For Sounds, available options are None (no output), Master, Group
(parent Group, default setting), any other Group or any other Sound
acting as bussing point (i.e. containing an Effect Plug-in in its first
Plug-in slot), as well as the 16 external stereo outputs Ext. 1–16.
For Groups, available options are None (no output), Master (default
setting), any other Group acting as bussing point (i.e. containing an
Effect Plug-in in its first Plug-in slot), any Sound acting as bussing
point in any other Group, as well as the 16 external stereo outputs
Ext. 1–16.
The available bussing points are labeled as described below.
Cue
When Cue is enabled, the main output of the channel is sent to the
Cue bus instead of its normal target (defined in Dest., see above).
For example, this is very useful to pre-listen a channel before you
mix it in your performance. See also section ↑13.2.6, Using the
Cue Bus for more information.
Note that when Cue is enabled, the channel’s Aux 1 and Aux 2
outputs are muted as well — but they are not sent to the Cue bus
(see ↑12.1.3, Setting Up Auxiliary Outputs for Sounds and Groups).
Level Adjusts the overall volume level of the channel.
Audio Routing, Remote Control, and Macro Controls
Audio Routing in MASCHINE
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