User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
4. Open the FILES pane of the Browser and navigate to the desired MIDI file (see section
↑4.6, Loading and Importing Files from Your File System to know how to use the FILES
pane).
5. Double-click the MIDI file or click it and press [Enter] on your computer keyboard.
→ The MIDI file will be imported to the selected Pattern for the focused Sound according to
the import rules described below.
MIDI to Sound – import rules: When you import a MIDI file into a Sound via its context menu,
MASCHINE assumes that the MIDI file contains data for one single instrument (e.g., a bass or
a lead synthesizer), and the import will be performed accordingly. Your MIDI file will be im-
ported as follows:
▪ The imported MIDI data will replace any existing data (notes, MIDI tracks, and modulation
tracks) for that Sound in the selected Pattern. For the other Sounds the Pattern content
won’t be affected.
▪ Any channel information in the MIDI file will be disregarded. All notes will appear in the
same Pattern for that particular Sound. If the same MIDI note number and MIDI CC num-
ber are used in different channels in the MIDI file, the note and automation data will be
merged. Conflicts will be resolved as follows:
◦ Note duplicates: only the longest note is kept.
◦ Modifiers (Mod Wheel, Pitch Bend, etc.), Velocity, and MIDI CCs: higher values are
kept.
Importing Multiple MIDI Files to a Sound or a Group
You can even select multiple MIDI files and import them all to a Sound or Group at once!
Contrary to the single-file import described above, importing multiple files doesn’t replace the
content of the selected Pattern — instead, for each MIDI file in the selection a new Pattern
will be created.
As a consequence, when importing multiple MIDI files you don’t need to select any particular Pat-
tern beforehand.
To import multiple MIDI files to a Group:
Working with Patterns
Importing/Exporting Audio and MIDI to/from Patterns
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