User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
Each VST/AU instrument or effect might handle its presets (or patches, programs…) different-
ly. Please refer to the plug-in documentation to find out how to reveal its presets (or a particu-
lar set of presets) to the host.
For example, in MASSIVE, ABSYNTH 5, and FM8, you need to enable the Program List and fill it
up with the desired patches in order to expose these and see them appear in the Presets submenu
of the Plug-in menus in MASCHINE.
Some VST/AU plug-ins can run both as instrument and effect plug-ins. When loading a preset for
such a plug-in, check that the preset can be effectively loaded in the current Plug-in slot — in par-
ticular, take care to load presets for instruments in the first Plug-in slot of Sounds only! To avoid
any mistake, one solution is to name your VST/AU presets explicitly (e.g., by adding a suffix “[FX]”
to the effect presets).
MASCHINE allows you also to change the preset in your Native Instruments or third-party VST/
AU plug-in via MIDI Program Change messages. For more information, see section ↑12.2.3,
Controlling Parameters via MIDI and Host Automation.
Saving VST/AU Presets as MASCHINE Plug-in Presets
Once you have loaded a VST/AU preset (user preset of a Native Instruments instrument/effect
or any preset of a third-party VST/AU instrument or effect) using the method described above,
you can save it as a Plug-in preset in MASCHINE via the Save As… or Save As Default… com-
mands of the Plug-in menu (see section ↑7.1.9, Saving and Recalling Plug-in Presets). Once
this is done, your preset will be available as a user preset in the Instrument or Effect category
of the MASCHINE Browser.
7.3.5 Multiple-Output Plug-ins and Multitimbral Plug-ins
MASCHINE allows an extended use of multiple-output Plug-ins as well as multitimbral Plug-
ins.
Multiple-Output Plug-ins
Multiple-output Plug-ins are Plug-ins with more than one audio stereo output.
When a multiple-output Plug-in is loaded into a Sound, MASCHINE uses its available outputs
as follows:
Working with Plug-ins
Using Native Instruments and External Plug-ins
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