User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
7.3 Using Native Instruments and External Plug-ins
MASCHINE allows you to load VST/AU plug-ins from Native Instruments (Native Instruments
Plug-ins) or any third-party manufacturer (External Plug-ins) and to use them like the MA-
SCHINE Internal Plug-ins.
As with Internal Plug-ins, the following rules apply for loading Native Instruments and External
Plug-ins:
▪ An Instrument Plug-in can be loaded only in the first Plug-in slot of a Sound.
▪ An Effect Plug-in can be loaded in any Plug-in slot of any Sound, any Group, or of the Mas-
ter.
The following sections describe additional features and tasks specific to Native Instruments
and/or External Plug-ins compared to Internal Plug-ins. For all other tasks (e.g., loading, ad-
justing Plug-in parameters, etc.), please refer to section ↑7.1, Plug-in Overview.
7.3.1 Opening/Closing Plug-in Windows
When you load a Native Instruments or External Plug-in into a Plug-in slot, you can open a
floating window containing the user interface of that Native Instruments or third-party instru-
ment/effect.
Plug-ins of Native Instruments platform products (REAKTOR, KONTAKT, GUITAR RIG) are auto-
matically opened in floating windows when loaded from the Plug-in menu. All other Native Instru-
ments Plug-ins as well as all External Plug-ins won’t be opened in floating windows by default —
however they will recall their last state: If such a Plug-in has previously been opened in its floating
window, when you load a new instance of the same Plug-in it will also open in a floating window.
Working with Plug-ins
Using Native Instruments and External Plug-ins
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