User's Manual
Table Of Contents
- Title Page
 - Disclaimer
 - Contact
 - Table of Contents
 - Welcome to MASCHINE
 - Quick Reference
 - Basic Concepts
- Important Names and Concepts
 - Adjusting the MASCHINE User Interface
 - Common Operations
- Using the 4-Directional Push Encoder
 - Pinning a Mode on the Controller
 - Adjusting Volume, Swing, and Tempo
 - Undo/Redo
 - List Overlay for Selectors
 - Zoom and Scroll Overlays
 - Focusing on a Group or a Sound
 - Switching Between the Master, Group, and Sound Level
 - Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
 - Navigating the Software Using the Controller
 - Using Two or More Hardware Controllers
 - Touch Auto-Write Option
 
 - Native Kontrol Standard
 - Stand-Alone and Plug-in Mode
 - Host Integration
 - Preferences
 - Integrating MASCHINE into a MIDI Setup
 - Syncing MASCHINE using Ableton Link
 - Using a Pedal with the MASCHINE Controller
 - File Management on the MASCHINE Controller
 
 - Browser
- Browser Basics
 - Searching and Loading Files from the Library
- Overview of the Library Pane
 - Selecting or Loading a Product and Selecting a Bank from the Browser
 - Selecting a Product Category, a Product, a Bank, and a Sub-Bank
 - Selecting a File Type
 - Choosing Between Factory and User Content
 - Selecting Type and Character Tags
 - List and Tag Overlays in the Browser
 - Performing a Text Search
 - Loading a File from the Result List
 
 - Additional Browsing Tools
 - Using Favorites in the Browser
 - Editing the Files’ Tags and Properties
 - Loading and Importing Files from Your File System
 - Locating Missing Samples
 - Using Quick Browse
 
 - Managing Sounds, Groups, and Your Project
 - Playing on the Controller
 - Working with Plug-ins
- Plug-in Overview
 - The Sampler Plug-in
 - Using Native Instruments and External Plug-ins
 
 - Using the Audio Plug-in
 - Using the Drumsynths
 - Using the Bass Synth
 - Working with Patterns
- Pattern Basics
 - Recording Patterns in Real Time
 - Recording Patterns with the Step Sequencer
 - Editing Events
 - Recording and Editing Modulation
 - Creating MIDI Tracks from Scratch in MASCHINE
 - Managing Patterns
 - Importing/Exporting Audio and MIDI to/from Patterns
 
 - Audio Routing, Remote Control, and Macro Controls
 - Controlling Your Mix
 - Using Effects
 - Effect Reference
 - Working with the Arranger
- Arranger Basics
 - Using Ideas View
 - Using Song View
- Section Management Overview
 - Creating Sections
 - Assigning a Scene to a Section
 - Selecting Sections and Section Banks
 - Reorganizing Sections
 - Adjusting the Length of a Section
 - Clearing a Pattern in Song View
 - Duplicating Sections
 - Removing Sections
 - Renaming Scenes
 - Clearing Sections
 - Creating and Deleting Section Banks
 - Working with Patterns in Song view
 - Enabling Auto Length
 - Looping
 
 - Playing with Sections
 - Triggering Sections or Scenes via MIDI
 - The Arrange Grid
 - Quick Grid
 
 - Sampling and Sample Mapping
 - Appendix: Tips for Playing Live
 - Troubleshooting
 - Glossary
 - Index
 
7.3 Using Native Instruments and External Plug-ins
MASCHINE allows  you to  load VST/AU  plug-ins from  Native Instruments  (Native Instruments
Plug-ins)  or  any  third-party  manufacturer  (External  Plug-ins)  and  to  use  them  like  the  MA-
SCHINE Internal Plug-ins.
As with Internal Plug-ins, the following rules apply for loading Native Instruments and External
Plug-ins:
▪ An Instrument Plug-in can be loaded only in the first Plug-in slot of a Sound.
▪ An Effect Plug-in can be loaded in any Plug-in slot of any Sound, any Group, or of the Mas-
ter.
The  following  sections  describe  additional  features  and  tasks  specific  to  Native  Instruments
and/or External  Plug-ins  compared  to  Internal Plug-ins.  For  all other  tasks  (e.g., loading,  ad-
justing Plug-in parameters, etc.), please refer to section ↑7.1, Plug-in Overview.
7.3.1 Opening/Closing Plug-in Windows
When  you  load  a  Native  Instruments  or  External  Plug-in  into  a  Plug-in  slot,  you  can  open  a
floating window containing the user interface of that Native Instruments or third-party instru-
ment/effect.
Plug-ins  of  Native  Instruments  platform  products  (REAKTOR,  KONTAKT,  GUITAR  RIG)  are  auto-
matically opened in floating windows when loaded from the Plug-in menu. All other Native Instru-
ments Plug-ins as well as all External Plug-ins  won’t be opened in floating  windows by default —
however they will recall their last state: If such a Plug-in has previously been opened in its floating
window, when you load a new instance of the same Plug-in it will also open in a floating window.
Working with Plug-ins
Using Native Instruments and External Plug-ins
MASCHINE - Manual - 367










