User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
The applied swing is not recorded in the Pattern Editor. For an overview of the signal flow starting
from your pads, have a look at the diagrams in section ↑6.4.1, Overview of the Perform Features.
For example, when you play live beats on top of a running Pattern, you can use Note Repeat
without destroying the Pattern’s groove: the repeated notes will be processed using the same
swing parameters as the playing Pattern.
When the playback is not running, the swing is still applied to the output of Arp (Keyboard mode) or
Note Repeat (Pad Mode). If you press PLAY on your controller, the playback starts immediately and
the swing cycle is reset.
6.5 Using Lock Snapshots
Lock allows you to create up to sixty-four snapshots spread across four banks of sixteen pads
providing a total of up to sixty-four snapshots. Each snapshot contains every modulatable pa-
rameter in your Project, including your Solo and Mute settings. Once created, you can use Ex-
tended Lock to switch between these instantly, or morph between them synchronized to the
tempo of your Project. Lock snapshots are a powerful tool for extensive modulations, but also
very useful to compare mixes, or to switch up snapshots during a live performance.
The Lock button is used to create and recall a single snapshot, and when used in addition with
Extended Lock, snapshots can be managed; allowing you to update them, clear unwanted
snapshots, and organize them exactly the way you want.
6.5.1 Creating a Lock Snapshot
Use the Lock button to capture, update or recall a single Lock snapshot.
To create a Lock snapshot:
1. Press the CHANNEL or PLUG-IN button.
2. Press LOCK to take a snapshot.
⇨ The LOCK button is highlighted to indicate a single snapshot has been taken. You are now
free to change parameters or Mute and Solo settings, safe in the knowledge you can recall
your snapshot.
Playing on the Controller
Using Lock Snapshots
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