User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
You have many methods at your disposal to load a Group whether you are in Ideas view or Song
view:
▪ Drag and drop: Select the desired Group in the Browser or Group file in your operating sys-
tem and drag it onto the Group List:
◦ Drag it onto an existing Group to replace this Group in the Group List.
◦ Drag it between two Groups to insert it between both.
◦ Drag onto the “+” at the end of the Group List to append it to the existing Groups.
▪ Double-click: Double-click the Group in the Browser or the Group file in your operating sys-
tem to replace the focused Group in the Group List.
▪ Context menu: Right-click ([Ctrl]-click on macOS) the desired Group in the Group List or the
Group name in the top left corner of the Pattern Editor and select Open… in the context
menu. In the Load Group dialog that opens, navigate to the desired Group file on your com-
puter and click Open to load it. The loaded Group will replace the current Group in the
Group List.
You can also recall the search query that was used to find the Group currently loaded in the focused
Group slot. See section ↑4.8, Using Quick Browse for more information.
In your operating system, Group files have the extension “.mxgrp” (MASCHINE 2) or “.mgrp” (MA-
SCHINE 1.x).
To learn more about the Browser, refer to ↑4, Browser.
Loading Groups on Your Controller
On your controller, use the Browser to load Groups:
▪ You can browse your MASCHINE Library for the desired Group. For more information on
how to do this, please refer to section ↑4.2, Searching and Loading Files from the Library.
▪ Alternatively you can recall the search query that was used to find the Group currently
loaded in the focused Sound slot. See section ↑4.8, Using Quick Browse for more informa-
tion.
Managing Sounds, Groups, and Your Project
Managing Groups
MASCHINE - Manual - 250