User's Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- Welcome to MASCHINE
- Quick Reference
- Basic Concepts
- Important Names and Concepts
- Adjusting the MASCHINE User Interface
- Common Operations
- Using the 4-Directional Push Encoder
- Pinning a Mode on the Controller
- Adjusting Volume, Swing, and Tempo
- Undo/Redo
- List Overlay for Selectors
- Zoom and Scroll Overlays
- Focusing on a Group or a Sound
- Switching Between the Master, Group, and Sound Level
- Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area
- Navigating the Software Using the Controller
- Using Two or More Hardware Controllers
- Touch Auto-Write Option
- Native Kontrol Standard
- Stand-Alone and Plug-in Mode
- Host Integration
- Preferences
- Integrating MASCHINE into a MIDI Setup
- Syncing MASCHINE using Ableton Link
- Using a Pedal with the MASCHINE Controller
- File Management on the MASCHINE Controller
- Browser
- Browser Basics
- Searching and Loading Files from the Library
- Overview of the Library Pane
- Selecting or Loading a Product and Selecting a Bank from the Browser
- Selecting a Product Category, a Product, a Bank, and a Sub-Bank
- Selecting a File Type
- Choosing Between Factory and User Content
- Selecting Type and Character Tags
- List and Tag Overlays in the Browser
- Performing a Text Search
- Loading a File from the Result List
- Additional Browsing Tools
- Using Favorites in the Browser
- Editing the Files’ Tags and Properties
- Loading and Importing Files from Your File System
- Locating Missing Samples
- Using Quick Browse
- Managing Sounds, Groups, and Your Project
- Playing on the Controller
- Working with Plug-ins
- Plug-in Overview
- The Sampler Plug-in
- Using Native Instruments and External Plug-ins
- Using the Audio Plug-in
- Using the Drumsynths
- Using the Bass Synth
- Working with Patterns
- Pattern Basics
- Recording Patterns in Real Time
- Recording Patterns with the Step Sequencer
- Editing Events
- Recording and Editing Modulation
- Creating MIDI Tracks from Scratch in MASCHINE
- Managing Patterns
- Importing/Exporting Audio and MIDI to/from Patterns
- Audio Routing, Remote Control, and Macro Controls
- Controlling Your Mix
- Using Effects
- Effect Reference
- Working with the Arranger
- Arranger Basics
- Using Ideas View
- Using Song View
- Section Management Overview
- Creating Sections
- Assigning a Scene to a Section
- Selecting Sections and Section Banks
- Reorganizing Sections
- Adjusting the Length of a Section
- Clearing a Pattern in Song View
- Duplicating Sections
- Removing Sections
- Renaming Scenes
- Clearing Sections
- Creating and Deleting Section Banks
- Working with Patterns in Song view
- Enabling Auto Length
- Looping
- Playing with Sections
- Triggering Sections or Scenes via MIDI
- The Arrange Grid
- Quick Grid
- Sampling and Sample Mapping
- Appendix: Tips for Playing Live
- Troubleshooting
- Glossary
- Index
3.9 Syncing MASCHINE using Ableton Link
Ableton Link is a protocol that synchronizes beat, phase and tempo of Link-enabled applica-
tions on the same computer or over a shared network. This means you can conveniently keep
applications synchronized across different devices or join a group jam with others with minimal
setup. Connecting applications via Link provides you with the ability to synchronize them to a
shared timeline and change the tempo globally from each of the connected applications.
3.9.1 Connecting to a Network
Applications that support Ableton Link can join a Link session when connected to the same
network. To enable Link within MASCHINE, simply make sure the computer running MA-
SCHINE is connected to the same local network as the other applications you want to link to.
This can either be a local network or an ad-hoc (computer-to-computer) connection.
To ensure maximum security and reliability while using Link, there are several things you may
want to consider:
▪ For reliability, connect to the local network using a router via an Ethernet cable.
▪ If you do use a Wi-Fi network, be sure to use a password to prevent excluded users from
joining your session.
▪ For the most secure and reliable connection, create a Link session via a direct connection
from one computer to another using a Thunderbolt or Ethernet cable.
For more general information on setting up and using Link, please refer to the Link FAQs arti-
cle located on the Ableton website:
https://help.ableton.com/hc/en-us/articles/209776125-Link-FAQs.
3.9.2 Joining and Leaving a Link Session
It is possible to join a Link session at any time by clicking the LINK button. When another
Link-enabled application is connected, a moving bar within the LINK button is displayed even
though MASCHINE’s transport is not running. This bar represents the global phase of Link that
all participating applications lock into.
Basic Concepts
Syncing MASCHINE using Ableton Link
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