Manual
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Table of Contents Table of Contents 1 Introduction .............................................................................................................. 6 2 Quick Start ................................................................................................................ 7 2.1 2.2 2.3 3 Overview of the Library ............................................................................................................... 7 2.1.1 Rhythmic Suites .....................................
Table of Contents 3.2 3.3 3.4 3.5 3.6 4 Instrument Key Mappings ........................................................................................... 39 4.1 4.2 5 The Amp Sequencer .................................................................................................................... 27 The Trigger FX ............................................................................................................................. 28 Rhythmic Suites – Loop Menus .........................
Introduction 1 Introduction Thank you for choosing DAMAGE: the ultimate virtual instrument for epic, hard-hitting percussion, stylized with a gritty, hybrid sound. Building on the success of the critically acclaimed Evolve and Evolve Mutations series, the team at Heavyocity has taken almost 2 years to capture hundreds of unique drum and percussion sources. The resulting collection combines organic drums with eccentric percussion and found sounds (eg.
Quick Start Overview of the Library 2 Quick Start This chapter contains a short description of the features and functionality of DAMAGE for a quick start. Chapter ↑3, Using the Instruments contains a more in-depth description of all of the functions. DAMAGE provides you with five different instrument types. Each instrument type contains three edit windows with various functions. These are accessed by simply clicking on the tabs on the top right of the program window.
Quick Start Overview of the Library 2.1.2 Percussive Kits 2.2 Rhythmic Suites User Interface Containing well over 200 deeply sampled percussion sources, and over 500 individual single shot elements, these presets provide playable kits, single shot hits, and tweaked drumlike kits in a wide range of styles. These kits are particularly useful for creating unique percussion for your compositions. This category is comprised of four different types of presets.
Quick Start Rhythmic Suites User Interface 2.2.1 Loop Menus – Main Page Main page of the Rhythmic Suite's Loop Menus. The ▪ ▪ ▪ Loop Menus’ Main page provides controls over important global parameters. Master Effects: Distortion, LoFi, Compression (Cmp), Reverb, and Delay Amp Envelope: Provides global ATTACK, DECAY, SUSTAIN, and RELEASE Control Amp Sequencer: Midi-key triggered patterns for gating the sound via performance.
Quick Start Rhythmic Suites User Interface 2.2.2 Loop Menus – Trigger FX (T-FX) Page T-FX page of the Rhythmic Suite's Loop Menus. The Trigger FX (T-FX) provide performance based effects mapped to keys C6 through G6. Further control of the effects is provided via the knobs and pattern switchers. These effects include: ▪ Punch (C6) ▪ Phaser (C#6) ▪ Rotator (D6) ▪ LoFi (D#6) ▪ Glitcher (E6) ▪ Pitch Env. (F6) ▪ Filter Env.
Quick Start Rhythmic Suites User Interface 2.2.3 Loop Menus – EQ/Filter Page EQ/Filter page of the Rhythmic Suite's Loop Menus. The EQ/Filter page provides control of 3 key parameters: Equalization, High Pass and Low Pass filters, and the signature PUNISH Knob. The PUNISH knob creates unique sonic compression and distortion, greatly altering the sound as you increase the value on the knob.
Quick Start Rhythmic Suites User Interface 2.2.4 Single Loops – Main Page Main page of the Rhythmic Suite's Single Loops. The Main page of the Single Loop presets provides control over important global parameters.
Quick Start Rhythmic Suites User Interface 2.2.5 Single Loops – Loop Modifier Page Loop page of the Rhythmic Suites’ Single Loops. The Loop Modifier page provides deep control over the beat-sliced loop. The additional controls provided on this page allow you to remix and alter the loop on the fly. Holding down C1 will provide the loop playback, while the trigger keys seen on this page affect the loop as it is played.
Quick Start Percussive Kits User Interface 2.3 Percussive Kits User Interface 2.3.1 Round Robin Kits w/ Mixer – Main Page This section will provide a brief overview of the user interface pages for the Round Robin percussive kits with a mixer. The single shot percussive kits with the mixer have identical pages to these. Main page of the Percussive Kit's Round Robin Kits w/ Mixer. The Main page provides controls over important global parameters.
Quick Start Percussive Kits User Interface ▪ Individual Drum Tuning: Control the Tuning of each drum ▪ Velocity Sensitivity: Global control for the velocity sensitivity (Key Sens) of the preset 2.3.2 Round Robin Kits w/ Mixer – Stage Page Stage page of the Percussive Kit's Round Robin Kits w/ Mixer. The Stage provides unique control over the position of a drum in the stereo field. You can place each drum as if it were located in a specific place on an orchestral stage.
Quick Start Percussive Kits User Interface 2.3.3 Round Robin Kits w/ Mixer – EQ/Filter Page EQ/Filter page of the Percussive Kit's Round Robin Kits w/ Mixer. Similar to the Rhythmic Suite presets, the EQ/Filter page provides control of 3 key parameters: Equalization, High Pass and Low Pass filters, and the signature PUNISH knob. The PUNISH knob creates unique sonic compression and distortion, greatly altering the sound as you increase the value on the knob.
Quick Start Percussive Kits User Interface 2.3.4 Damage Kits – Main Page Main page of the Percussive Kit's Damage Kits. The ▪ ▪ ▪ Damage Kits Main page provides controls over important global parameters. Master Effects: Distortion, LoFi, Compression (Cmp), Reverb, and Delay Amp Envelope: Provides global ATTACK, DECAY, SUSTAIN, and RELEASE Control Amp Sequencer: Midi-key triggered patterns for gating the sound via performance.
Quick Start Percussive Kits User Interface 2.3.6 Damage Kits – EQ/Filter Page 2.3.7 Damage Hits The EQ/Filter page for the Damage Kits provides equalization and filter control over each drum, similar to the round robin percussive kits. For more information please see chapter ↑2.3.3, Round Robin Kits w/ Mixer – EQ/Filter Page. Main page of the Percussive Kit's Damage Hits.
Quick Start Percussive Kits User Interface ▪ Individual Drum Tuning: Control the Tuning (Tune) of each drum ▪ Velocity Sensitivity: Global control for the velocity sensitivity (Key Sens) of the preset DAMAGE - Manual - 19
Using the Instruments Common Controls 3 Using the Instruments 3.1 Common Controls 3.1.1 Tabs & Basic Navigation As you may have noticed from earlier sections of the manual, certain controls are shared between the different instrument types. These controls and their use will be described in this section of manual. To the top right of every instrument's performance view you will see three tabs. These are used to navigate between the three different pages of controls for the instrument.
Using the Instruments Common Controls Compressor in the Master Effects section of the Main page. The 5 effects and their controls are as follows: Distortion A guitar style distortion based on KONTAKT's Skreamer effect. ▪ TONE: Sets the brightness of the processed signal. ▪ DRIVE: Controls the amount of distortion. ▪ BASS: Controls the gain of the lower frequencies. ▪ BRIGHT: Controls the gain of the higher frequencies.
Using the Instruments Common Controls ▪ COLOR: Sets the tonality of the noise. If the NOISE knob is set to its lowest, this control will have no effect. Reverb An algorithmic room simulator, used to add space to the sound. It is worth noting that this is a send effect, so it is routed in parallel. ▪ DELAY: Sets the delay time before the wet signal. ▪ SIZE: Sets the size of the artificial space. ▪ DAMP: Sets the amount of absorption in the artificial room, reducing high frequencies in the processed signal.
Using the Instruments Common Controls 3.1.3 Volume Envelope Global Amp Envelope on the Main Page. On the right side of the Main page there is an ADSR envelope for modulating the instrument volume. This envelope is triggered with every note and can be used to shape the volume of the played note. The four controls for the envelope are as follows: ▪ ATTACK: Controls the attack time, or fade-in, of the envelope.
Using the Instruments Common Controls Percussive Kit Envelopes The Percussive Kits that have mixer controls have a unique envelope system. There is the main set of controls, like all of the other instruments, but there are also controls available to scale the envelope values for the different microphone channels. Microphone position amp envelope for Percussive Kits.
Using the Instruments Common Controls 3.1.4 EQ & Filter Page EQ/Filter page of the Rhythmic Suite. As mentioned in the Tabs chapter, all instruments have an EQ and Filter page, containing a 3 band parametric EQ, a 4-pole lowpass filter, a 4-pole highpass filter and a PUNISH control. In all instruments you have access to these master effects, and for all except the Single Loops you also have access to EQs and Filters per sound.
Using the Instruments Common Controls Master and Drum specific EQ. ► If two switches are offered, you can tab between the EQ controls by clicking on the label. ► To select a drum or loop for editing, just hit the corresponding MIDI key, and the controls are automatically displayed for that sound. The controls offered for each band of the EQ are as follows: ▪ Level: Sets the volume cut or boost applied to the frequency band. ▪ Freq: Sets the central frequency of the band.
Using the Instruments The Amp Sequencer Punish The big knob in the center of the EQ & Filter page is the PUNISH knob. It is a combination of saturation and dynamic effects that are designed to give your drums what is coming to them. You can use this control lightly to add loudness and overtones, or you can turn it up to full to transform the sound. The form of punishment is up to you. You can turn the effect on or off using the LED below the knob. 3.
Using the Instruments The Trigger FX Pattern Banks For each instrument you have a selection of six different patterns, which can be recalled by clicking on one of the buttons labeled A to F or can be selected with the MIDI keys D7 – G7. Any editing to the pattern is automatically stored in the selected bank; the banks are then saved with the nki file. If you do not save the nki file, the changes to all patterns within the instrument will be lost. 3.3 The Trigger FX T-FX (Trigger FX) page.
Using the Instruments Rhythmic Suites – Loop Menus ▪ Punch (C6): Compression/Saturation combination. ▪ Phaser (C#6): The classic modulated all-pass filter for adding a sweeping sound to the instrument. ▪ Rotator (D6): A rotary speaker emulation. ▪ LoFi (D#6): A modulated digital LoFi effect, tempo-synced to your host tempo or KONTAKT's master clock. ▪ Glitcher (E6): Fast volume and pan modulation. ▪ Pitch Env. (F6): Tempo-synced pitch modulation. ▪ Filter Env.
Using the Instruments Rhythmic Suites – Loop Menus 3.4.2 Main Page Main page of the Rhythmic Suite's Loop Menus. The Main page contains the familiar Master Effect and Envelope controls, both of which were described earlier in the manual. The central section of this page holds a waveform display of the last triggered loop, the Amp Sequencer controls, and extra loop controls at the bottom. The loop controls allow you to alter the Level, Pan, and Tune of the selected loop.
Using the Instruments Rhythmic Suites – Single Loops 3.5 Rhythmic Suites – Single Loops 3.5.1 Mapping 3.5.2 Main Page Each of the Single Loop presets contains 1 loop mapped to C1 and the loop's slices mapped chromatically up starting on D1. Below C1 there is just over one octave of controls for re-arranging and re-mixing the loop on C1. The Single Loop presets are created from the associated Loop Menu, and are named according to the key mapped and timbre of the loop.
Using the Instruments Rhythmic Suites – Single Loops On the Main page of the Single Loops you have access to per slice, Level, Pan and Tune controls, as well as a MIDI to Host drag and drop option. MIDI Drag and Drop Each Single Loop patch comes with a corresponding MIDI file.
Using the Instruments Rhythmic Suites – Single Loops 3.5.3 Using The Loop Modifier Page The Rhythmic Suite's Loop Modifier page. The Loop Modifier page is accessed by clicking on the LOOP tab. Here you have a larger waveform display that indicates the slice points and the selected slice. You also have duplicates of the per slice Level, Pan, and Tune knobs. Below this area are the loop modifier controls. These controls allow you to re-arrange and re-mix the main loop that is played from MIDI note C1.
Using the Instruments Single Percussion Instruments ▪ Slice Freezer (C#0 to E0): Freezes the current slice and repeats it at a specified rate. The four intensity levels designate the rate of playback. A quick and easy way to add rolls or glitch effects. ▪ Slice Dropper (F0 to G#0): Skips beats to create odd patterns. The number of beats skipped is controlled by the intensity level of the button or key-switch. ▪ Reverse Play (B0): Reverses the playback order of the slices, without reversing the audio.
Using the Instruments Single Percussion Instruments 3.6.2 Using the Mixer 3 microphone position mixer on Main page. For most of the Percussive Kits you have three different microphone sources available to you on three separate mixer channels. The output levels of each of these channels can be changed using the faders provided on the Main Page. Below the Faders are Mute and Solo buttons (marked with an M and S respectively) for each channel.
Using the Instruments Single Percussion Instruments 3.6.3 Using the Stage (Drum Position) Stage providing drum placement in the stereo field. For the Percussive Kits that have a Mixer, you will also have a Stage page. The Stage page is an easy to use way of placing the drum in the recorded space by altering the gain and pan of the three different channels for that drum. To place a drum using the Stage all you need to do is… 1.
Using the Instruments Single Percussion Instruments If you unhappy with the positioning choices you have made to the kit, you can reset all of the drums to the center position by clicking on the RESET button. 3.6.4 Damage Hits & Damage Kits Main page of the Percussive Kit's Damage Hits. The Damage Hits instrument can be found in the folder named “04 Hybrid FX Hits”. This is a unique Kit as it has an additional tail layer under the main percussive hits.
Using the Instruments Single Percussion Instruments The Damage Kits, in contrast to the signature Damage Hits instrument, offer the Amp Sequencer, which is described in Chapter ↑3.2, The Amp Sequencer.
Instrument Key Mappings Rhythmic Suites – Loop Menus 4 Instrument Key Mappings 4.1 Rhythmic Suites – Loop Menus LPS Epic Organic Full: B1 – A#5. LPS Epic Organic Elements 01: A0 – G#5. LPS Epic Organic Elements 02: C0 – E5. LPS Epic Organic Elements 03: C1 – D#5.
Instrument Key Mappings Rhythmic Suites – Loop Menus LPS Epic Tech Full: B1 – A#5. LPS Epic Tech Elements 01: A0 – A#5. LPS Epic Tech Elements 02: A0 – G5. LPS Epic Tech Elements 03: C1 – G#5. LPS Industrial Full: A1 – A5.
Instrument Key Mappings Rhythmic Suites – Loop Menus LPS Industrial Elements 01: C1 – G#5. LPS Industrial Elements 02: C0 – D5. LPS Industrial Elements 03: C1 – G5. LPS Mangled Pop Full: G1 – A5. LPS Mangled Pop Elements 01: C1 – E5.
Instrument Key Mappings Percussive Kits LPS Mangled Pop Elements 02: C1 – A#5. LPS Mangled Pop Elements 03: A-1 – A5. 4.2 Percussive Kits 4.2.1 Epic Organic Drums PERC Studio Armageddon Ens: C1 – A3. PERC Studio Plastics Ens: C1 – F1.
Instrument Key Mappings Percussive Kits PERC Studio Concert Bass Drum: C1 – F1. PERC Studio Drum Kit: C1 – D#4. PERC Studio Epic Drum n Metal Ens: C1 – D#1. PERC Studio Kicks: C1 – F1. PERC Studio Roto Toms: G1 – C#3.
Instrument Key Mappings Percussive Kits PERC Studio Snares: G1 – G2. PERC Studio Toms Mallet: A2 – A#3. PERC Studio Toms Stick: A2 – F4. PERC Church Kick Drum Kit: C1 – C#3. PERC Church Octobans: C2 – D#4.
Instrument Key Mappings Percussive Kits PERC Church Snares: C2 – G#5. PERC Church Toms: G1 – E2. 4.2.2 Ethnic Drums PERC Ethnic Ens Percussion: C2 – G2. PERC Ethnic Woods Menu: C2 – B3.
Instrument Key Mappings Percussive Kits PERC Ethnic Drums Menu: C2 – F#4. PERC Ethnic Drums Buffalo: E1 – G#2. PERC Ethnic Drums Dumbek and Tabla: C3 – A#4. PERC Ethnic Drums Frame: C2 – G#2. PERC Ethnic Drums Udu: C2 – G#2.
Instrument Key Mappings Percussive Kits PERC Ethnic Guiro and Blocks: C2 – F3. PERC Ethnic Small Drums: C3 – A3. PERC Ethnic Tribal Drums: C2 – A3. 4.2.3 Metals PERC Dumpster: C3 – G4.
Instrument Key Mappings Percussive Kits PERC Metal Menu 1: C2 – B4. PERC Metal Menu 2 small: C2 – G4. PERC Metal Menu 3: C2 – B4. PERC Oil Drum: A2 – G#4. PERC Cym-bow FX: C2 – C#3.
Instrument Key Mappings Percussive Kits PERC Cymbal Performance FX: C2 – B4. PERC Cymbals Menu Studio: C1 – C5. PERC Hex Cymbal Fx Menu: C3 – A4. PERC Hi Hat Studio (no choke): C3 – B3. PERC Hi Hat Studio: C3 – B3.
Instrument Key Mappings Percussive Kits PERC Hi Hats kit Church: C2 – G3. PERC Sheet Metal: C3 – G3. PERC Spring Drum FX: C1 – B5. 4.2.4 Hybrid FX Hits PERC Damage Hits MW: C1 – D5.
Instrument Key Mappings Percussive Kits PERC Damage Hit Impacts: C1 – D5. PERC Damage Hit Tails: C1 – D5. PERC DaMaGeD Piano: C1 – G5. PERC Broken Pianos: C2 – A4. PERC Dark Impacts: C1 – G#5.
Instrument Key Mappings Percussive Kits PERC Exploding Cars: C2 – C5. PERC Junk Yard Metals: C2 – D4. PERC Low Drum Skin FX: G1 – A2. 4.2.5 Damage Kits PERC Bad A Krunch Kit: C1 – G4.
Instrument Key Mappings Percussive Kits PERC Bad A Punch Kit: C1 – G#4. PERC Big Organo Kit: C1 – F#4. PERC Captn Crunch n Punch Kit: C1 – D#4. PERC Crumble Kit: C1 – A4. PERC Disruption Bits Kit: C1 – C5.
Instrument Key Mappings Percussive Kits PERC Electro Blitz Kit: C1 – F5. PERC Electro Effects Kit: C1 – A#4. PERC Electro Smack Kit: A-1 – E5. PERC Epik Elektro Kit: C1 – E4. PERC Hybrid Dirty Sin Kit: A0 – G#5.
Instrument Key Mappings Percussive Kits PERC Industrial Decimator Kit: C1 – C5. PERC Tweak Skool Kit: C1 – F5.
Credits 5 Credits Product Concept and Design: Heavyocity Media – Dave Fraser, Neil Goldberg, Ari Winters Content Creation: Heavyocity Media – Neil Goldberg, Dave Fraser, Ari Winters Additional Content Creation: Robert Dudzic, Otto Cate KONTAKT Scripting: Adam Hanley Recording Studios: ▪ Heavyocity Studios – Engineers Neil Goldberg, Dave Fraser, Ari Winters ▪ Skyline Studios New York – Engineers Argel Anaya, Neil Goldberg ▪ Prism Sound Studios “The Church” – Engineer John Ellis Performers: Heavyocity Medi