User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
3. Press the Control encoder to load that instance.
2.4.3 Controlling Various Instances with Different Controllers
You can use two or more MASCHINE controllers of different types (MASCHINE STUDIO, MA-
SCHINE MK2, MASCHINE MIKRO MK2, MASCHINE, and MASCHINE MIKRO) simultaneously
with different instances of the MASCHINE software (possibly with one instance in stand-alone
mode). In doing so, the following applies:
▪ Only one MASCHINE controller of any type can be connected to an instance at a time.
You can choose which instance you want to control from each controller as described in
↑2.4.2, Switching Instances.
▪ When you start a new instance of the MASCHINE software, it connects to one of the MA-
SCHINE controllers according to following precedence rules:
◦ Rule 1: The MASCHINE STUDIO controller focus has priority over the MK2 controllers
(MASCHINE MK2 and MASCHINE MIKRO MK2), which themselves take priority over
legacy controllers (MASCHINE and MASCHINE MIKRO).
◦ Rule 2: The MASCHINE controllers (legacy and MK2) have priority focus over MA-
SCHINE MIKRO controllers (legacy and MK2).
◦ Rule 1 has priority over rule 2.
2.4.4 Controlling your Host’s Transport Functions in Plug-in Mode
When you are using MASCHINE as a plug-in within a host application, the Host Transport Con-
trol feature allows you to split the control elements of your controller into two groups:
▪ All buttons in the TRANSPORT section except REC, SHIFT, and GRID control your host
application via MIDI.
▪ All other elements control the MASCHINE plug-in instance.
This allows you to simultaneously control the transport functions of your host and the various
elements of your MASCHINE Project!
The Host Transport Control can be activated in the MIDI Template loaded in the Controller Edi-
tor. When MASCHINE is loaded as a plug-in in your host application, do the following:
1. Start the Controller Editor.
Basic Concepts
Stand-Alone and Plug-in Mode
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