User Manual
Table Of Contents
- Title Page
- Disclaimer
- Contact
- Table of Contents
- 1 Welcome to MASCHINE!
- 2 Basic Concepts
- 2.1 Names and Concepts You Should Know
- 2.2 Adjusting the MASCHINE User Interface
- 2.3 Common Operations
- 2.4 Stand-Alone and Plug-in Mode
- 2.5 Preferences
- 2.6 Audio and MIDI Settings
- 2.7 Integrating MASCHINE into Your MIDI Setup
- 3 Browser
- 3.1 Browser Basics
- 3.2 Searching and Loading Files from the Library
- 3.3 Additional Browsing Tools
- 3.4 Editing the Files’ Tags and Properties
- 3.5 Loading and Importing Files from Your File System
- 3.6 Locating Missing Samples
- 3.7 Using Quick Browse
- 4 Managing Sounds, Groups, and Your Project
- 4.1 Overview of the Sounds, Groups, and Master
- 4.2 Managing Sounds
- 4.3 Managing Groups
- 4.4 Exporting MASCHINE Objects and Audio
- 4.5 Importing Third-Party File Formats
- 5 Playing on Your Controller
- 6 Working with Plug-ins
- 6.1 Plug-in Overview
- 6.1.1 Plug-in Basics
- 6.1.2 First Plug-in Slot of Sounds: Choosing the Sound’s Role
- 6.1.3 Loading, Removing, and Replacing a Plug-in
- 6.1.4 Adjusting the Plug-in Parameters
- 6.1.5 Bypassing Plug-in Slots
- 6.1.6 Using Side-Chain
- 6.1.7 Moving Plug-ins
- 6.1.8 Alternative: the Plug-in Strip
- 6.1.9 Saving and Recalling Plug-in Presets
- 6.2 The Sampler Plug-in
- 6.3 Using Native Instruments and External Plug-ins
- 6.1 Plug-in Overview
- 7 Working with Patterns
- 7.1 Pattern Basics
- 7.1.1 Pattern Editor Overview
- 7.1.2 Navigating the Event Area
- 7.1.3 Following the Playback Position in the Pattern
- 7.1.4 Jumping to Another Playback Position in the Pattern
- 7.1.5 Group View and Keyboard View
- 7.1.6 Adjusting the Pattern Grid and the Pattern Length
- 7.1.7 Adjusting the Step Grid and the Nudge Grid
- 7.2 Recording Patterns in Real Time
- 7.3 Recording Patterns with the Step Sequencer
- 7.4 Editing Events
- 7.5 Recording and Editing Modulation
- 7.6 Creating MIDI Tracks from Scratch in MASCHINE
- 7.7 Managing Patterns
- 7.8 Importing/Exporting Audio and MIDI to/from Patterns
- 7.1 Pattern Basics
- 8 Audio Routing, Remote Control, and Macro Controls
- 9 Controlling Your Mix
- 10 Using the Drumsynths
- 11 Using Effects
- 11.1 Applying Effects to a Sound, a Group or the Master
- 11.2 Applying Effects to External Audio
- 11.3 Creating a Send Effect
- 11.4 Creating Multieffects
- 12 Effect Reference
- 13 Creating a Song Using Scenes
- 13.1 Arranger Basics
- 13.2 Managing Scenes
- 13.3 Playing with Scenes
- 13.4 Triggering Scenes via MIDI (MASCHINE Plug-in Only)
- 14 Sampling and Sample Mapping
- 14.1 Opening the Sample Editor
- 14.2 Recording a Sample
- 14.3 Editing a Sample
- 14.4 Slicing a Sample
- 14.5 Mapping Samples to Zones
- 15 Troubleshooting – Getting Help
- 16 Appendix: Tips for Playing Live
- 17 Glossary
- Index
▪ Channel properties: Parameter adjustments apply to all selected Sounds/Groups for any pa-
rameter in any set of Channel properties. See chapter ↑8, Audio Routing, Remote Control,
and Macro Controls for more information on the Channel properties.
▪ Plug-ins: Parameter adjustments apply to all selected Sounds/Groups that have the same
Plug-in loaded in the same Plug-in slot. See chapter ↑6, Working with Plug-ins for more
information on Plug-ins.
▪ Pad view: Base key, Choke group, and Link group settings apply to all selected Sounds.
See section ↑5.1, Adjusting Your Pads for more information on these settings.
▪ You can move multiple Sound slots or multiple Groups at once. See section ↑4.2.7, Mov-
ing Sounds and ↑4.3.7, Moving Groups for more information.
▪ You can reset multiple Sound slots and delete multiple Groups at once. See section
↑4.2.8, Resetting Sound Slots and ↑4.3.8, Deleting Groups for more information.
The adjustments made in the Assignment area are never mirrored in any other selected
Sound/Group.
Furthermore, the exact influence on the equivalent parameter in the affected Sounds/Groups
depends on the type of parameter:
▪ Continuous parameters (knob): the values in all selected Sounds/Groups are incremented/
decremented by the same amount as the value in the focused Sound/Group. Values are
clipped when they reach their range limit.
▪ Discrete parameter (button or selector): the values in all selected Sounds/Groups are set
to the value of the focused Sound/Group.
Selecting Multiple Sounds/Groups in the Software
To select multiple Sounds or multiple Groups in the MASCHINE software, simply use the com-
mon keyboard shortcuts of your operating system: in the Sound List or the Pad view for
Sounds, and in the Group List for Groups. Following actions are available:
Action Function
Selecting Objects (Sounds or Groups)
Click unselected object Selects the object and sets the focus to it.
Managing Sounds, Groups, and Your Project
Overview of the Sounds, Groups, and Master
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