User Manual
▪ Fractal (default): ↑9.6.1, Percussion – Fractal.
▪ Kettle: ↑9.6.2, Percussion – Kettle.
▪ Shaker: ↑9.6.3, Percussion – Shaker.
For more  information on  engines,  see ↑9.1.1, Engines:  Many Different Drums  per Drumsynth. For
general information on the Snare and the other Drumsynths, see ↑9.1, Drumsynths – General Han-
dling.
9.6.1 Percussion – Fractal
The Fractal engine is the default engine of the Percussion.
The  Fractal  percussion  mode  is  based  on  the  feedback  oscillator  bank  from  the  Fractal  tom
(see ↑9.5.2, Tom – Fractal). It’s capable of a broad range of sounds, from bell-like to metallic,
cymbal-like, subby, melodic, weird and twisted, and is intended to be played across the key-
board.
The  parameters  described  below  are  presented  as  they  appear  in  the  Control  area  (Arrange  view).
The  same  parameters  are  available  in  the  Plug-in  panel  within  the  Plug-in  Strip  (Mix  view).  See
↑13.4, The Plug-in Strip for more information on this.
Main Page
Element
Description
MAIN Section  
Engine Selects the engine used in the Percussion Plug-in. If you change
this setting, please refer to ↑9.6, The Percussions.
Tune Adjusts the pitch of the drum played by the middle C, measured in
MIDI note numbers and cents. Available values range from 60.00 to
108.00. The default value is 84.00. For more details see ↑9.1.5,
Pitch Range, Tuning, and MIDI Notes. Note that the pitch of this
instrument is heavily dependent on the settings on the Advanced
page (see below).
Using the Drumsynths
The Percussions
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