System information

5. Select the Apply deinterlace filter check box if you're previewing interlaced video on a
noninterlaced display. This filter can reduce the artifacts you often see on the edges of moving
areas.
The Apply deinterlace filter check box will be unavailable if your video adapter does not
support pixel shading.
6. If you want to adjust color reproduction for video previews, select the Adjust levels from studio
RGB to computer RGB check box.
If your source media conforms to studio RGB color (black=16 and white=235) and you will be
previewing on your computer's CRT or LCD monitor, this setting expands the studio RGB range to 0
to 255 to conform to a computer display.
7. Select the Wait for vertical sync check box if you want to wait for the monitor's vertical refresh
timing before displaying frames. This setting can be used to correct image tearing.
8. Select the Optimize GPUdisplay performance check box for most situations. You can clear the
check box if you experience system, external monitor, or video preview performance problems.
9. Select the Recompress edited frames check box if you want to recompress edited frames in your
project before previewing. When the check box is cleared, edited frames will not be passed to your
preview device.
10. Select the Display frames in Video Preview window during playback check box if you want to
preview on the secondary monitor and in the Vegas Pro Video Preview window simultaneously.
When the check box is cleared, video is sent only to the secondary monitor.
11. Select the Use project output rotation setting check box if you're rendering a rotated project and
want to use the Output rotation setting from the Project Properties dialog for previewing your
project.
When the check box is cleared, the media is rotated according to its Media Properties setting, but
the Video Preview output is unrotated—you can use this setting to proof your project on an
unrotated display.
For more information, see "Creating Rotated Projects" on page 65.
12. Choose a setting from the Stereoscopic 3D mode drop-down list if you're working with a
stereoscopic 3D project and want to override the project settings for previewing your stereoscopic
3D project on an external monitor.
For more information, see "Stereoscopic 3D editing" on page 201 and "Setting up stereoscopic 3D
previews" on page 205.
Stereoscopic 3D Windows Graphics Card
The Windows Graphics Card setting will work with any graphics card that supports OpenGL. In particular, if
you are using Line Alternate or Checkerboard mode, this driver will provide correct output regardless of
project resolution.
To support 120 Hz displays with active shutter glasses, use the Left and Right mode with a graphics card
that supports NVIDIA 3D Vision for Quadro.
CUSTOMIZING THE VEGAS PRO INTERFACE591