System information

Item Description
Temporary files folder Displays the folder where temporary files are created. Click the
Browse button to specify a new folder.
When you add a media file from a removable device, a copy of
the media file is stored in a subfolder within this folder. This
keeps the media file available for use even if the source of the
media is no longer accessible.
Be aware that these subfolders are cleared when you close the Vegas
Pro application. However, they are not cleared if the application
closes inappropriately.
Free storage space in
selected folder
Displays the amount of space available in the folder specified in the
Temporary files folder box.
Default All Restores the General page options to the default settings.
Preferences - Video Tab
From the Options menu, choose Preferences and select the Video tab to specify video settings and to
adjust the preview settings for the Video Preview window. For more information, see "Using the Video
Preview Window" on page 465.
Item Description
Dynamic RAM preview
max
Enter a value to set the amount of RAM that you want to dedicate to
video previews. For more information, see "Using Dynamic RAM
Previews" on page 473.
The maximum size of the RAM cache is displayed to the right of
the control. You must leave at least 64 megabytes available for
Vegas Pro (more if you are creating complex projects). If you
reserve excessive amounts of RAM for your RAM cache,
performance may decrease.
Maximum number of
rendering threads
This setting specifies the maximum number of threads that will be
used for rendering files.
Increasing the setting will not increase performance beyond the
number of available threads; for example, if you have a single-
processor computer, choosing 2 will not improve rendering
performance.
Decrease the setting if you have a multiprocessor (or multicore)
computer and want to limit processor use or turn off multithreaded
rendering. For example, if you had a dual-processor hyperthreaded
computer, choosing 3 would allow you to keep one thread available
for other tasks while rendering.
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