System information

Item Description
Save media-usage
relationships in active
media library
When this check box is selected, the Media Manager will save
information about media usage so you can perform searches for
media relationships.
You can search for projects that use a media file, projects where a
media file was previewed, media that was rendered with a media file,
and so on.
If you want to remove media-usage relationship information from
your library, click the Delete button in the Media Manager Options
dialog.
Enable Media Manager When this check box is selected, the Media Manager will start when
you start Vegas Pro.
Clear the check box to turn off the Media Manager and prevent it
from starting with the application. If you're not using the Media
Manager, you may want to turn it off to conserve processing power
or memory.
Check project file type
associations at startup
When this check box is selected, Vegas Pro will check whether Vegas
Pro files are associated with Vegas Pro and will prompt you to restore
the file association if necessary.
Enable joystick support Select this check box if you want to use a joystick to control panning,
color corrector wheels, and other controls. For more information, see
"Using a Joystick for Panning, Adjusting Controls, and Color
Correction" on page 554.
Clearing the check box can prevent problems with copy-protection
dongles.
Render large Wave files
as Wave64
The .wav format is limited by a maximum file size of ~2GB (4GB if
the Allow Wave renders up to 4 GB check box is selected). When this
check box is selected, you can render larger files as Sony Wave64
files.
Allow Wave renders up
to 4 GB
Select this check box to enable support for WAV files up to 4GB
before switching to WAV64. Clear the check box for compatibility
with other software applications.
Ignore fact chunk when
opening compressed
WAV files
When this check box is selected, Vegas Pro will ignore fact chunks in
compressed WAV files.
Compressed WAV files use fact chunks to specify how many actual
samples are represented in the file. If a compressed file is improperly
authored, this may cause some of the compressed data to not be
loaded. If you suspect that not all sound data is being loaded from a
compressed file, try checking this option and reopening the file.
If you change the setting of this check box, please delete any
proxy (.sfap0) files associated with compressed WAV files.
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