System information
Working with RED Camera Clips
RED ONE®, SCARLET®, and EPIC® cameras record 4K footage as REDCODE™ RAW (.r3d) files that you
can add directly to the Vegas Pro timeline and edit like any other supported media type.
Using RED camera clips in a Vegas Pro project
1. Use the Device Explorer to browse and import clips from your RED camera's memory card or hard
drive to your local hard drive.
For more information, see "Using the Device Explorer" on page 105.
2. Set your project properties to match the format of your final output:
For more information, see "Setting Project Properties" on page 53.
n To output a 4K still image sequence, use the 4K 16:9 24p (4096x2304, 23.976 fps) template.
n To output a 2K still image sequence, use the 2K 16:9 24p (2048x1152, 23.976 fps) template.
n To output to Blu-ray Disc™, use the HD 1080-24p (1920x1080, 23.976 fps) template.
3. Drag the clips from the Explorer or Project Media window to the timeline to create events.
RED cameras create new "rollover" files for each clip each time a file reaches 2 GB on disk. For
example, a 10-minute clip recorded in 4K will be approximately 20 GB on disk, divided among
10 .r3d files. You can drag any one of these files to the timeline to place the entire clip on the
timeline.
4. Edit your project as needed.
For more information, see "Editing events on the timeline" on page 133.
5. Render your project for your destination format.
Modifying R3D decode properties
You can modify the decode properties of your RED camera files in the R3D Decode Properties window.
These settings are applied nondestructively to the raw .r3d file as metadata.
To access this window for one or more .r3d files, select the files in the Project Media window, right-click
them, and choose File Format Properties from the shortcut menu.
The decode properties are stored in a .SfDecProp file that is saved using the same base name as the
clip. Do not edit the contents of this file.
Chapter 19
WORKING WITH RED CAMERA CLIPS417