System information
Item Description
Markers/Regions Choose a command from the submenu to add or delete markers or
regions. For more information, see "Inserting markers" on page 217
and "Inserting regions" on page 218.
Quantize to Frames Forces edits to occur on frame boundaries. For more information, see
"Quantize to Frames" on page 142.
Enable Snapping When snapping is enabled, the Snap to Grid and Snap to Markers
commands become available. For more information, see "Enable
Snapping" on page 139.
Snap to Grid Select this command to force elements in the timeline to snap to the
grid. The grid is defined in units of time. For more information, see
"Enable Snapping" on page 139.
Snap to Markers Select this command to force elements in the timeline to snap to
markers. For more information, see "Enable Snapping" on page 139.
Snap to All Events Select this command to force elements in the timeline to snap to the
ends of events on other tracks. For more information, see "Enable
Snapping" on page 139.
Grid Spacing Choose a command from the submenu to set the spacing of vertical
grid lines along the timeline.
Selectively Prerender
Video
Opens the Prerender Video dialog, where you can create a full-quality
preview of your project as it will appear in its final form. For more
information, see "Selectively Prerender Video" on page 478.
Clean Up Prerendered
Video
Removes the temporary files created as a result of using the
Selectively Prerender Video command. For more information, see
"Cleaning Up Prerendered Video" on page 479.
Transport Controls
The transport bar contains the playback, recording, and cursor-positioning buttons frequently used while
working on a project.
During project playback, audio tracks will be mixed to the Master bus unless you are using a custom bus
assignment. Video tracks will be mixed to the Video Preview window.
For more information, see "Assigning Tracks to Busses" on page 335 and "Using the Video Preview Window"
on page 465.
You can choose Edit >Navigate and choose a command from the submenu to navigate the timeline
quickly.
Button Name Description
Record Starts recording on all armed tracks. If no tracks are armed, a new
track will be created automatically. For more information, see
"Recording audio" on page 116.
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