System information

For example, if you wanted to control the master level of all your drum tracks to a relative level, you could
create a bus and assign all drum tracks to that bus. After your drums are mixed, you can adjust the overall
volume of the drum tracks by adjusting the bus volume.
You can also use busses to create channel mappings for rendering multichannel audio files. For more
information, see "Rendering Multichannel Audio Files" on page 518.
To see the audio signal flow, see "Signal Flow Diagram" on page 338.
Adding Audio Busses
From the Insert menu, choose Audio Bus (or click the Insert Bus button in the Mixing Console toolbar)
to add a bus to your project.
The number of busses in your project will be determined by several factors, such as the number of outputs
that your hardware supports, how you will be using and applying effects throughout your project, or how
many audio channels you want to include in a channel mapping for rendering multichannel audio.
By default, all busses are assigned to the Master bus. In this configuration, you can use them for creating
subgroups of tracks—for example, you could route all your drum tracks to a bus so you can adjust their
levels together without changing their relative levels. However, you can also route busses to hardware
outputs so you can use busses for sending tracks to external effects processors or for mixing on an external
mixer. For more information, see "Routing Busses" on page 336.
For more information about submixing, see "Creating a Cue (Headphone) Mix with the Mixing
Console" on page 382.
Adding a bus
From the Insert menu, choose Audio Bus to add a bus to your project. A bus channel strip is added to the
Mixing Console window.
You can assign up to 26 busses (plus the Master bus), and you can change the number of busses at any
time.
If the Mixing Console window is visible, click the Insert Bus button in the Mixing Console toolbar.
Renaming a bus
To rename a bus, double-click the label at the bottom of the channel strip and type a new name in the box
(or press F2 to rename the selected bus). The channel strip in the Mixing Console is updated when you press
Enter.
Delete all characters in a custom bus name to reset a custom bus name to its default.
Deleting a bus
Right-click a bus channel strip in the Mixing Console window and choose Delete from the shortcut menu,
or select a channel strip and press the Delete key.
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