Instructions
20
The basics of model ying
Any aircraft - whether model or “man-carrying” - can be controlled around 
three primary axes: the vertical axis, lateral axis and longitudinal 
axis. Operating the elevator produces a change in the aeroplane’s ight 
attitude around the lateral axis (pitch). 
Giving a rudder command turns the model around the vertical axis 
(yaw). If you move the aileron stick, the model rotates around the 
longitudinal axis (roll). All three axes can be controlled regardless 
of the aeroplane’s flight attitude. All aircraft are subject to external 
inuences, such as turbulence, which tend to disturb the aircraft, causing 
it to deviate from its intended ight path; the pilot’s task is then to apply 
control commands so that the model continues to y in the desired 
direction. The power system (motor and propeller) provides control over 
rate of climb and speed. The rotational speed of the motor is innitely 
variable using the speed controller, which follows your control commands 
from the transmitter. The important point to note is that pulling upelevator 
by itself causes the model to climb, but only until it reaches its minimum 
airspeed. The aeroplane’s ability to climb at different angles depends 
on the power of the motor. If the model’s speed falls below its minimum 
airspeed, it tips forward and dives: this is known as stalling. This occurs 
when the airow which generates the lift required to keep the aircraft 
in the air is no longer attached to the wing, and the lift collapses. The 
EasyStar 3 is designed in such a way that it exhibits very docile stalling 
characteristics, and loses very little height when it does stall. In this 
situation it drops its nose, immediately picks up speed, and is very soon 
under the pilot’s control once more.
If you are a beginner to model ying, we recommend that you initially 
control the EasyStar 3 using rudder and elevator only. To turn the model 
(initial turns and circles), use the rudder to set up a slight angle of bank, 
then apply gentle up-elevator to avoid the nose dropping during the turn. 
Always try to turn away from you at rst.
Once you have mastered basic control of the EasyStar 3, it is time to try 
the ailerons. However, this does not mean that you can afford to forget the 
rudder. A smooth turn, i.e. one which makes efcient use of the airow, is 
always own best by co-ordinating rudder and aileron commands. This is 
a basic skill required to y any model aeroplane smoothly and accurately. 
Without this level of co-ordination the EasyStar 3 will not y so efciently, 
although it is very tolerant of such abuse. However, if you concentrate on 
learning the art of ying smoothly right from the outset, you will nd it 
much easier to control more demanding models at a later date, and will 
be able to avoid many a critical situation.
Concentrate constantly on moving the sticks slowly and gradually. 
Abrupt, jerky movement of the transmitter controls often places the model 
in ight situations from which the beginner is unable to escape. If this 
should happen, it is generally better simply to let go of the sticks and 
switch the motor off. Wait a few moments until the model has “calmed 
down”, and you will then nd it easier to regain full control. If you cannot 
avoid a crash, at least the motor is stopped, minimizing the energy which 
has to be dissipated through the impact, and thereby limiting damage to 
the airframe.
As a beginner you are bound to nd it difcult to steer in the correct 
direction when the model is flying towards you. Learn this rule by 
heart: the stick must be moved to the side where the “danger” lurks, i.e. 
move the stick towards the low wing, and “prop it up”.
Important: We suggest that you learn these suggestions in the period 
before the rst ight, so that you are not surprised by the model’s 
behaviour when you are actually ying! 
Longitudinal axis
Vertical axis
Wing (left)
Wing (right)
Aileron
Aileron
Fin
Elevator
Tailplane
Fuselage
Rudder
Motor pod
Canopy
Lateral axis
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