Instruction manual

Page 1606 of 3156 Group Hunt
553-3001-306 Standard 10.00 January 2002
Electronic Switched Network
Group Hunting can be applied to Network calls. An Electronic Switched
Network (ESN) access code (trunk steering code), if encountered during
Group Hunting, will terminate the hunting sequence.
Hunting
Group Hunting has priority over Hunting. If the DN attempted for termination
by Group Hunting has HTA COS, and if it is busy, Group Hunting continues
with the next DN in the group instead of following the DNs hunting
configuration.
ISDN QSIG/EuroISDN Call Completion
Call Completion to Busy Subscriber cannot be applied to Pilot DN when no
idle set is located during a Group Hunt call.
Last Number Redial
Stored Number Redial
A Pilot DN will be stored as a Last Number Redial (LNR) and Stored Number
Redial (SNR) number when it is dialed directly.
Make Set Busy
Make Set Busy (MSB) has priority over Group Hunting. Group Hunting will
skip over sets with MSB active.
Multiple Appearance Directory Number
While Multiple Appearance DNs (MADN) single call arrangements are
treated the same as Single Appearance DNs (SADN), MADN multiple call
arrangements must be avoided in a group hunt list.
With MADN multiple call arrangement, the idle or busy status of the MADN
is determined by the terminal number (TN) data block of the prime
appearance of the called DN. If there is more than one prime appearance of
the called DN, the idle or busy status is then selected from the last TN in the
DN block for the MADN (DNB prompt in LD 22). This means that there may
be idle appearances of the MADN, while the hunt cycle regards them as busy
and attempts to terminate on the next idle member of the group hunt list.