Specifications
Table Of Contents
- MC3000
- Revision History
- Contents
- About This Guide
- Getting Started
- Introduction
- Unpacking the Mobile Computer
- Accessories
- Parts
- Mobile Computer Startup
- Battery Charging
- Spare Battery Charging
- Stylus
- Starting the Mobile Computer
- Resetting the Mobile Computer
- Waking the Mobile Computer
- Main Battery Removal
- Strap/Door Assembly Removal and Replacement
- Strap/Door Assembly Removal and Replacement (MC3090-G)
- File System Directory Structure
- Flash Storage
- Launching Applications
- Accessories
- ActiveSync
- Software Installation on Development PC
- Software Installation on Mobile Computer
- Creating/Loading Hex Images
- Wireless Applications
- AirBEAM Smart
- Rapid Deployment Client
- Maintenance & Troubleshooting
- Technical Specifications
- Glossary
- Index
- Tell Us What You Think...

Creating/Loading Hex Images 6-17
Creating a Splash Screen
The source bitmap files used to create the default splash screens for the mobile computer are supplied with the DCP for MC3000
These files can be modified using any of the standard windows image editors, allowing customization for particular customers.
To create a custom splash screen, perform the following steps:
1. For mobile computers with monochrome screens, open the Splashmono.bmp file supplied with the DCP for MC3000 using
an image editor.
2. For mobile computers with color screens, open the Splashcolor.bmp file supplied with the DCP for MC3000 using an image
editor.
3. Modify the bitmap file and save.
4. Create a splash partition using the steps in Building the Image on page 6-8.
Splash Screen Format
If the default files are not used to create the new splash screens, ensure to preserve the image format.
See Sending the Hex Image on page 6-9 for information about loading the splash screen using TCM and IPL.
Table 6-5. Splash Screen Format
Screen Type Dimensions Bit Map File
Monochrome 320x320 4 bpp, 16 color grey scale
Color 324x324 8 bpp 256 color