User manual

I tried from the beginnig messing with the filter, as I do on my MS20, get the Q to the top and
play with the env amount. The result was a good powerful "909style" kick but with a kind of
oscillation that turns every kick a bit different... quite unstable.
Try some layering to get some attack, thats the classic way to create a full drum hit. Maybe
add some filternoise, and or some fm attacky to the sin.
I've used the "cross-trig" function to play two sounds with a track but the problem is not the
harmonic content but the clicky/fluctuant sound... If I use the sin the sound is quite clicky , but
I cannot get the click off cutting the freq with the filter, cause the click is produced by the env,
is not generated by the oscillator.
My conclusion is that you can produce rhythm sounds with the mono, but they need external
processing or sampling for a uniform kick, as its difficult to get a consistency between the
different triggers in a sequence (eg same bass drum, same settingsm, slight variation in
sounds over a bar).
I focused on getting the Q high to achieve the most powerful/rounded Kick but I was quite
wrong. Using the Square or the TRI wave and using the EXP LFO(full amount on the volume
parameter) instead of the amp env I got the sounds punchy and not clicky, and for the Kick
instead of Q at full amount the Qs are at zero, and the kick is SOLID and STABLE!
the speed of the EXP must fit the lenght of the env but a bit faster so the click does not
appear and the sound is more punchy.
I used a too slow LFO to get this result..
Using the SID with a TRI wave (as oscillator), wdth turned to 0 and the HPQ to 0 LPQ to 127,
wofs 36 and decay 43,
LFO1 ->amp-vol ->trig one , wave EXP, speed (as you like) , dpth 64 (THIS IS THE KEY TO
GET THE PERCUSSION PUNCHY!!!)
LFO2 ->filt-hpq ->trig one , wave saw, mult2, dpth 55
LFO3 -> amp-dist ->t one, wave sqr ,mult 2x , dpth 64
Playing with the env, the Qs and the speed of LFOs you can obtain a great variety of kicks.
using the same settings but;
the LPQ turned to 0 filter dec 100 ,
wofs to 25 ,
the kick has a more harmonic feel- more 808
I forgot to mention that the amp ahdr is : 0 0 64 0
and dist is 0 and vol is 64.
SNARES
Id say the SID and GND noise machines are your friend for these (along with the bbox snares
which you can tweak into nice sounds). If you don’t mind using 2 tracks for a snare then
layering a combination of these is an option too.
If you param lock a SID machine you can make a bass and snare on the same track,
providing of course you dont want a long decay on either sound. (In fact if you get the filters
right for the Bass drum Im pretty sure you can get a nice kick with the GND noise too...)
Interesting and digital lo-fi snares could be created by using the SID machine
I was trying to get some equivalents of analog snares but using more digital texture ti get
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