User`s guide
Table Of Contents
- E-Designer Reference Manual
- 1 Installation
- 2 General
- 3 Configuration with the Configuration Tool
- 3.1 Starting the Configuration Tool
- 3.2 Selecting Menu Language
- 3.3 Creating a Project
- 3.4 Saving a Project
- 3.5 Updating Drivers
- 3.6 Changing Project Properties
- 3.7 The Project Manager
- 3.8 The Block Manager
- 3.9 Showing Operator Panel around the Working Area
- 3.10 Configuration of Blocks
- 3.11 Using Text Blocks
- 3.12 Static Symbols
- 3.13 Changing I/Os
- 3.14 The I/O Browser
- 3.15 Changing BDTP Station
- 3.16 I/O Cross Reference
- 3.17 Other Managers/Editors
- 3.18 The File Menu
- 3.19 The Edit Menu
- 3.20 The View Menu
- 3.21 The Functions Menu
- 3.22 The Setup Menu
- 3.23 The Block Manager menu
- 3.24 The Object menu
- 3.25 The Layout Menu
- 3.26 The Project Menu
- 3.27 The Transfer Menu
- 3.28 The Window Menu
- 3.29 The Help Menu
- 4 Graphic Presentation and Maneuvering
- 5 Text-based Presentation for Printouts and Reports
- 6 Trends
- 7 Message Library
- 8 Alarm Management
- 9 Recipes
- 9.1 Calculation of Recipe Size
- 9.2 Recipe Properties and Recipe Directory
- 9.3 Creating a Recipe with the Operator Panel
- 9.4 Appending Recipes
- 9.5 Transferring Recipes to the Controller
- 9.6 Deleting Recipes
- 9.7 Using Recipes in a PC
- 9.8 Creating and Transferring Recipes with the Controller Program
- 9.9 Saving Individual Recipes on an External Memory Card in Runtime
- 10 Data Logger
- 11 Passwords
- 12 Printouts from the Operator Panel
- 13 Time Channels
- 14 Language Management
- 14.1 Unicode in the Operator Panel
- 14.2 Creating Additional Application Languages
- 14.3 Translating/Editing Texts in the Configuration Tool
- 14.4 Properties for the Application Language
- 14.5 Export
- 14.6 Import
- 14.7 Show Index
- 14.8 Cross Reference
- 14.9 Reuse Index
- 14.10 Font Templates
- 14.11 Unicode in E1012 and E1022
- 15 System Monitor
- 16 Index Addressing
- 17 Communication
- 18 Network Communication
- 19 Network Functions in the Operator Panel
- 20 LEDs
- 21 Function Keys
- 22 Macros
- 23 Project Transfer
- 24 Transfer of Controller Program and Parameters
- 25 Updating the Operator Panel

Graphic Presentation and Maneuvering
Mitsubishi Electric, MA00759F 89
Dynamic Handling of Bitmap
If you check the box Use dynamic bitmaps for a static symbol object, the operator
panel will collect the specified bitmap file (name.bmp) from the library IMAGES in
its file system. The bitmap image is presented on the display when the operator panel
is running. The image to be presented must be transferred to the library IMAGES in
the operator panel via FTP transfer. It will then be possible via FTP to add, replace,
or remove dynamic bitmap images on the display by writing over, entering or delet-
ing bmp files in the library IMAGES. The image for a dynamic bitmap image object
is only displayed when the operator panel is running. The bitmap images in the li-
brary are not shown in the configuration tool. Not available for E1012 and E1022.
See section FTP server in the chapter Network Functions in the Operator Panel.
Dynamic Digital Graphic Objects
Digital graphic objects are always linked to digital signals in the controller.
Dynamic Analog Graphic Objects
Analog graphic objects are linked to registers in the controller.
Symbol Object Description
Digital Text Switches between two texts depending on the status of a
digital signal.
Digital Symbol Switches between two symbols depending on the status of
a digital signal.
Digital Fill Fills a framed area in one or two colors, depending on the
status of a digital signal.
Symbol Object Description
Analog Numeric Input and presentation of values in numeric form.
Bar Graph Presents values in the form of a bar graph.
Diagram Displays X/Y diagrams based on the content in data
registers.
VU Meter Creates a graphic VU meter on the display.
ASCII Handles ASCII strings in graphic blocks.